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Steam News3 February 20233y ago

Space Mechanic Simulator: Prologue Patch 1.2.6

Hello Space Mechanics! Update 1.2.6 is here. We have added some Quality of Life improvements, and needed fixes.

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Full Space Mechanic Simulator: Prologue update

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What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • UI and audio
addedHello Space Mechanics!Update 1.2.6 is here. We have added some Quality of Life improvements, and needed fixes.
fixedHello Space Mechanics!Full patch notes: - adjustments to planet texturing - HUB and service station markers now merge into single shuttle marker when further away - mission objects now also have markers, except for station in last mission which did not need it - Labels displayed on HUB are now more compact - main crosshair only shows on HUB while in fly mode. It is also removed for Mars rover - fly away button in corner of HUD no longer lets mouse clicks through - adjusted astronaut inertia and mouse sensitivity during repairs. Also made mouse sensitivity during repairs scale with field of view - mouse cursor does not move when looking around - it stays where it was left by player - mouse cursor is confined to game window only in full screen window and exclusive full screen modes - removed unused UI control bindings - controls binding panel now warns about existing bindings when rebinding, allowing to abort button overwrite - Quick load button can now be used from main menu, with the exception of exit screen and graphics options confirmation screen - fixed bug when binding new keys could also trigger those keys - like quick load or escape (close of UI panel) - while connecting cables, game will automatically switch to screwdriver if player wants to tighten or loose a screw that locks cable port - all objects that can be moved by hand no longer require to put away current tool - fixed bug that caused fusion cell in first mission to be highlighted too soon - notification now shows on screen after quick save - fixed bug causing Palmtop not to use buttons actually assigned in controls menu, but default bindings only - fixed bug causing HUD popup labels show after loosing connection to rover - fixed bug that made scrolling conversation list in repair mode change camera FOV at the same time - added name of person talking to narrative panel - new icon for drone on narrative panel - additional popup confirmation when aborting mission - new loading screens

Space Mechanic Simulator: Prologue changes

addedUpdate 1.2.6 is here. We have added some Quality of Life improvements, and needed fixes.
fixedFull patch notes: - adjustments to planet texturing - HUB and service station markers now merge into single shuttle marker when further away - mission objects now also have markers, except for station in last mission which did not need it - Labels displayed on HUB are now more compact - main crosshair only shows on HUB while in fly mode. It is also removed for Mars rover - fly away button in corner of HUD no longer lets mouse clicks through - adjusted astronaut inertia and mouse sensitivity during repairs. Also made mouse sensitivity during repairs scale with field of view - mouse cursor does not move when looking around - it stays where it was left by player - mouse cursor is confined to game window only in full screen window and exclusive full screen modes - removed unused UI control bindings - controls binding panel now warns about existing bindings when rebinding, allowing to abort button overwrite - Quick load button can now be used from main menu, with the exception of exit screen and graphics options confirmation screen - fixed bug when binding new keys could also trigger those keys - like quick load or escape (close of UI panel) - while connecting cables, game will automatically switch to screwdriver if player wants to tighten or loose a screw that locks cable port - all objects that can be moved by hand no longer require to put away current tool - fixed bug that caused fusion cell in first mission to be highlighted too soon - notification now shows on screen after quick save - fixed bug causing Palmtop not to use buttons actually assigned in controls menu, but default bindings only - fixed bug causing HUD popup labels show after loosing connection to rover - fixed bug that made scrolling conversation list in repair mode change camera FOV at the same time - added name of person talking to narrative panel - new icon for drone on narrative panel - additional popup confirmation when aborting mission - new loading screens

Hello Space Mechanics!

Update 1.2.6 is here. We have added some Quality of Life improvements, and needed fixes.

Full patch notes: - adjustments to planet texturing - HUB and service station markers now merge into single shuttle marker when further away - mission objects now also have markers, except for station in last mission which did not need it - Labels displayed on HUB are now more compact - main crosshair only shows on HUB while in fly mode. It is also removed for Mars rover - fly away button in corner of HUD no longer lets mouse clicks through - adjusted astronaut inertia and mouse sensitivity during repairs. Also made mouse sensitivity during repairs scale with field of view - mouse cursor does not move when looking around - it stays where it was left by player - mouse cursor is confined to game window only in full screen window and exclusive full screen modes - removed unused UI control bindings - controls binding panel now warns about existing bindings when rebinding, allowing to abort button overwrite - Quick load button can now be used from main menu, with the exception of exit screen and graphics options confirmation screen - fixed bug when binding new keys could also trigger those keys - like quick load or escape (close of UI panel) - while connecting cables, game will automatically switch to screwdriver if player wants to tighten or loose a screw that locks cable port - all objects that can be moved by hand no longer require to put away current tool - fixed bug that caused fusion cell in first mission to be highlighted too soon - notification now shows on screen after quick save - fixed bug causing Palmtop not to use buttons actually assigned in controls menu, but default bindings only - fixed bug causing HUD popup labels show after loosing connection to rover - fixed bug that made scrolling conversation list in repair mode change camera FOV at the same time - added name of person talking to narrative panel - new icon for drone on narrative panel - additional popup confirmation when aborting mission - new loading screens

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Source

Steam News / 3 February 2023

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