Hello Space Mechanics! After a short while, the first patch for the prologue is here, introducing quite a few improvements.
Full notes
Full Space Mechanic Simulator: Prologue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions1 change0 removals
Gameplay
UI and audio
changedHello Space Mechanics!After a short while, the first patch for the prologue is here, introducing quite a few improvements.
fixedHello Space Mechanics!Patch Notes: - better highlights for PLC devices and cables - fixed missing name for PLC programmer ports - fixed incorrect electric box cover highlights while closing box - fixed bug with tutorial window alpha not applied properly to highlighted texts and not recovering properly - fixed clicking range and angles on gate buttons in 2nd mission - added additional gate buttons in 2nd mission, allowing to open and close gate from inside - doubled astronaut's slow-down strength - decreased drone mass from 80 kg to 40 kg (astronaut weight with full equipment is 120 kg) - added service station sounds and light indicators - changed HUB screen light in Eagle Millennium spaceship to a bit more realistic setting - made vent sound louder in 2nd mission - drone actually flies to recharge in tutorial mission when he says so - fixed missing translations in graphics options menu - fixed missing distance to target in Ukrainian and Russian languages - fixed wrong text shadow on difficulty setting popup message - fixed button lay outing issue of exit screen
Space Mechanic Simulator: Prologue changes
changedAfter a short while, the first patch for the prologue is here, introducing quite a few improvements.
fixedPatch Notes: - better highlights for PLC devices and cables - fixed missing name for PLC programmer ports - fixed incorrect electric box cover highlights while closing box - fixed bug with tutorial window alpha not applied properly to highlighted texts and not recovering properly - fixed clicking range and angles on gate buttons in 2nd mission - added additional gate buttons in 2nd mission, allowing to open and close gate from inside - doubled astronaut's slow-down strength - decreased drone mass from 80 kg to 40 kg (astronaut weight with full equipment is 120 kg) - added service station sounds and light indicators - changed HUB screen light in Eagle Millennium spaceship to a bit more realistic setting - made vent sound louder in 2nd mission - drone actually flies to recharge in tutorial mission when he says so - fixed missing translations in graphics options menu - fixed missing distance to target in Ukrainian and Russian languages - fixed wrong text shadow on difficulty setting popup message - fixed button lay outing issue of exit screen
Hello Space Mechanics!
After a short while, the first patch for the prologue is here, introducing quite a few improvements.
Patch Notes:
better highlights for PLC devices and cables
fixed missing name for PLC programmer ports
fixed incorrect electric box cover highlights while closing box - fixed bug with tutorial window alpha not applied properly to highlighted texts and not recovering properly - fixed clicking range and angles on gate buttons in 2nd mission - added additional gate buttons in 2nd mission, allowing to open and close gate from inside - doubled astronaut's slow-down strength - decreased drone mass from 80 kg to 40 kg (astronaut weight with full equipment is 120 kg) - added service station sounds and light indicators - changed HUB screen light in Eagle Millennium spaceship to a bit more realistic setting - made vent sound louder in 2nd mission - drone actually flies to recharge in tutorial mission when he says so - fixed missing translations in graphics options menu - fixed missing distance to target in Ukrainian and Russian languages - fixed wrong text shadow on difficulty setting popup message - fixed button lay outing issue of exit screen