Full notes
Full Space Mayhem update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Balance
- Fixes
Space Mayhem changes
This update adds two new achievements as well as graphics and performance improvements and a host of new bug fixes.
As always, If you have any ideas for future updates or find any bugs, let me know in the discussions tab or over on Twitter!
Change Log
2 New achievements! You'll have to figure out how to get them. No spoilers here!
Spoilers:
Overloaded: go all electric
,
Friendly fire: blow up anything that moves
Mines that are stuck to an enemy will no longer fall off when they leave the boundary
Firehose gets a slight buff: Enemies who are on fire now explode a little harder, potentially setting other nearby enemies on fire
Firehose graphics reworked
Fix for game running slowly on certain machines
Fix gui engine particles in wrong place on certain resolutions
Fix for round guy not showing damage
Fix crash on startup when transferring save for the first time
Many other performance improvements, fixes, and cleanups
Source
Changelog.gg summarizes and formats this update. How we read updates.
