Full notes
Full Space Mayhem update
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Repeated intro
Hey everyone and welcome to the biggest update yet: the Space Spectacle Update! The game has been completely transformed with the addition of brand new and completely procedural backgrounds! The new backgrounds generate at the start of each game, giving you an infinite source of beautiful eye candy while you play. Love the classic look? Don't worry, you can always switch them off and on in the options menu!
What changed
- UI and audio
- Balance
- Gameplay
- Performance
- Fixes
Along with the new backgrounds, this update brings three new powerups! The Orbiter, which will.. well.. orbit around you until it slams into anything that comes close. The Missile, which is a powerful ranged weapon that fires straight forward and creates a big explosion dealing massive damage to anything nearby. Finally, the Zapper will electrocute anything close to you for a short time. This update also brings many balance changes, bug fixes and many, many other improvements. As always, if you have any ideas for future updates or find any bug, let me know in the discussions tab or over on Twitter!
Change Log
NEW FEATURE: Quite lovely procedural space backgrounds
NEW POWERUP: Orbiter
NEW POWERUP: Missile
NEW POWERUP: Zapper
M A S S I V E performance increase from switch to YYC
Improved exit transition
Added shameless leave a review button
Added report a bug button
Added option to use classic backgrounds
Massively improved the look of explosions
Made explosions more performant
Now automatically pauses game when focus is lost
Added knockback from some weapons
Fixed powerup depth hiding some enemies
Fixed and improved the random debris from enemies
Fixed satisfying white screen not showing
Improved the tutorial controller look
Big ol' code cleanup
Fixed Driller not attacking in some cases
Improved Firehose performance and look
Improved Falcon look
Improved Old School look
Greatly reduced the fire-rate of Gunner
Gunner shoots four shots (down from five)
Fixed Buzzer depth issue
Fixes for GUI when clicking away after launching game
Removes tmp screenshot folder to save space
Player depth now in front
Firehose fires quicker and faster
Tweaked the look of the Firehose
Made Firehose much, MUCH, more performant
Increased point gain of some later enemies
Lots of performance tweaks
Minor text fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
