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Steam News5 January 20265mo ago

wall patch

replace wall collision algorithm, now using repelling field instead of per object testing. cap frame time tightly so unit cannot overshot due to velocity * game time.

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Full Space Mantlet update

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What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedreplace wall collision algorithm, now using repelling field instead of per object testing. cap frame time tightly so unit cannot overshot due to velocity * game time.

replace wall collision algorithm, now using repelling field instead of per object testing. cap frame time tightly so unit cannot overshot due to velocity * game time.

Source

Steam News / 5 January 2026

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