Full notes
Full Space Mantlet update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Store
Space Mantlet changes
whats new :
3rd mission intro
shield effect
better terrain to unit distinction.
fix composition, resize vegetation.
on progress
i was struggling to make characters to look better. spend too much time on skin shader, the spot between fast and good is hard to hit.
Turrets, need a lot of turrets type for the base defense mission
destructible structures and buildings
game saving. i thought saving game required when we tackle multiplayer, storing objects to tiny integers and stores as deltas or transmit as scene changes. I think we need it now for the harder mission to come.
Source
Changelog.gg summarizes and formats this update. How we read updates.
