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Steam News5 March 20264mo ago

a lot to be done

whats new : 3rd mission intro shield effect better terrain to unit distinction. fix composition, resize vegetation. on progress i was struggling to make characters to look better.

Full notes

Full Space Mantlet update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes0 removals
  • Gameplay
  • Maps
  • Store
addedwhats new :
changedbetter terrain to unit distinction.
fixedfix composition, resize vegetation.
changedi was struggling to make characters to look better. spend too much time on skin shader, the spot between fast and good is hard to hit.
changeddestructible structures and buildings

Space Mantlet changes

addedwhats new :
changedbetter terrain to unit distinction.
fixedfix composition, resize vegetation.
changedi was struggling to make characters to look better. spend too much time on skin shader, the spot between fast and good is hard to hit.
changeddestructible structures and buildings

whats new :

  • 3rd mission intro

  • shield effect

  • better terrain to unit distinction.

  • fix composition, resize vegetation.

on progress

  • i was struggling to make characters to look better. spend too much time on skin shader, the spot between fast and good is hard to hit.

  • Turrets, need a lot of turrets type for the base defense mission

  • destructible structures and buildings

  • game saving. i thought saving game required when we tackle multiplayer, storing objects to tiny integers and stores as deltas or transmit as scene changes. I think we need it now for the harder mission to come.

Source

Steam News / 5 March 2026

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