Full notes
Full Space Hulk: Ascension (Classic) update
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What changed
- Gameplay
- Performance
- Store
- UI and audio
- Fixes
- Workshop
Space Hulk: Ascension (Classic) changes
“Ready the Defences!” - Imperial Fists Expansion Is Available Now Along With a New Patch For Space Hulk Ascension.
Update 1.1.0
-------- Imperial Fists Expansion (separate purchasable DLC)
Imperial Fists playable chapter
Full Shield of Retribution Campaign with 15 story missions and 20 flash missions
Tarantula heavy bolter turret as automated game unit
Imperial Fists generate less heat on their bolters and sergeants have the option to carry a single Tarantula into combat. They have a high defense bonus of +10, but have sacrificed the ability to use psychers. Tarantula turrets exist in 2 versions. One with 180 degree overwatch cone and low ammo count and the upgraded 360 degree vision and high ammo version. Shield of Retribution campaign contains 15-20 hours of additional gameplay with a brand new story. The missions are set up for the Imperial Fists and Tarantulas, but is perfectly playable with the other chapters. In this mission, the Imperial Fists discover an ancient Imperial vessel that has to be broken free and recovered. Features and Improvements (free for all)
3 new Blood Angels only psychic effects (Blood Boil, Smite, Shield of Sanguinius)
Intro movie added
Custom difficulty (YAY!!!)
New additional achievements for the Imperial Fists
Flamers use toughness test for hitting instead of normal shooting formula
Remove dead GS bodies after X turns to improve performance with lots of dead bodies
Main menu performance improved immensely on lower quality settings for some cards Not liking depth of field
Added shop link to Steam overlay
Cleaner customizer UI for PSI powers
Balancing
Tweaks to Storm Bolter +2 attack
SW mission 3 made more difficult
Acid/fire skills unlock earlier for melee units
Doors Toughness has been raised from 5 to 6.
Bugfixes
Cyclone fix
Exploded doors do not reappear in defend missions on load
Ghost Genestealers in overwatch
Holes in ground do not block LOS anymore
Meditation skill fixes
Freeze bug in cleanse missions fixed
Hammer and Anvil mission bug fix
GS sometimes moving 7 tiles fix
Lots of minor bugfixes and UI improvements
Fixed broken doom in SOD mission 6 (DECOY)
Redesigned FOJ 4 (IMPACT)
Source
Changelog.gg summarizes and formats this update. How we read updates.
