In this update3
Full notes
Full Space Gladiators update
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Repeated intro
Hello,
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Space Gladiators changes
Thank you all for the reception to latest update, it’s been great!
There will be a few smaller ones now to add more content and to smooth out some rough edges.
Special thanks to Rogue Justice (1) and TheTurtleMelon (2) for their suggestions!
New stuff
Added 14 new Traits. (the scrolls at the beginning of a run) (2)
Added 5 new rooms.
Added 2 new items.
Balancing
Big Nose: -100% Negociation => -30%
Poop effects and price have been changed.
Fixes & small tweaks
Fixed a mistake where the “Negociation” stat was referred as “Coupon” in the inventory.
Some rooms have been updated.
The big red spiderish enemies in The Crypts now spawn tiny bats in a more randomized direction. (2)
The Surgical Bot icon now still appears if you have disabled the “Display numbers” setting.
Accentuated the red aura of the big white ball traps in The Hole.
Tweaked the hitbox of some enemies and added some leeway before the player gets hit.
Fixed a bug where the refugees sound was too loud. (1)
Cheers!
Source
Changelog.gg summarizes and formats this update. How we read updates.
