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Steam News27 April 20206y ago

Update 0.7.1 - New Traits

Hello, Thank you all for the reception to latest update, it’s been great! There will be a few smaller ones now to add more content and to smooth out some rough edges.

In this update3

Full notes

Full Space Gladiators update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello,

What changed

5 fixes5 additions2 changes1 removal
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
addedThere will be a few smaller ones now to add more content and to smooth out some rough edges.
addedNew stuffAdded 14 new Traits. (the scrolls at the beginning of a run) (2)
addedNew stuffAdded 5 new rooms.
addedNew stuffAdded 2 new items.
changedBalancingPoop effects and price have been changed.
fixedFixes & small tweaksFixed a mistake where the “Negociation” stat was referred as “Coupon” in the inventory.

Space Gladiators changes

addedThere will be a few smaller ones now to add more content and to smooth out some rough edges.
addedAdded 14 new Traits. (the scrolls at the beginning of a run) (2)
addedAdded 5 new rooms.
addedAdded 2 new items.
changedPoop effects and price have been changed.

Thank you all for the reception to latest update, it’s been great!

There will be a few smaller ones now to add more content and to smooth out some rough edges.

Special thanks to Rogue Justice (1) and TheTurtleMelon (2) for their suggestions!

New stuff

  • Added 14 new Traits. (the scrolls at the beginning of a run) (2)

  • Added 5 new rooms.

  • Added 2 new items.

Balancing

  • Big Nose: -100% Negociation => -30%

  • Poop effects and price have been changed.

Fixes & small tweaks

  • Fixed a mistake where the “Negociation” stat was referred as “Coupon” in the inventory.

  • Some rooms have been updated.

  • The big red spiderish enemies in The Crypts now spawn tiny bats in a more randomized direction. (2)

  • The Surgical Bot icon now still appears if you have disabled the “Display numbers” setting.

  • Accentuated the red aura of the big white ball traps in The Hole.

  • Tweaked the hitbox of some enemies and added some leeway before the player gets hit.

  • Fixed a bug where the refugees sound was too loud. (1)

Cheers!

Source

Steam News / 27 April 2020

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