Full notes
Full Space Fighters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Server
Space Fighters changes
I am very excited to announce update 0.3b, which takes aim at resolving lobby-related bugs and further improves the gameplay experience.
Fixes & Changes
Changed lobby gamerule to a number slider instead of a dropdown.
Changed game logic to count player kills even if it were friendly fire.
Lowered spectator switch cooldown from 30 seconds to 4 seconds.
Fixed bug in lobby chat and in-game chat.
Fixed 'rematch' button not working.
Fixed chat where in-game chat would randomly switch from 'all' to 'team-only' and vice versa.
Fixed bug for when loading user's avatars in in-game leaderboard.
Fixed teams related bug when joining lobby.
Early Access
With each update, Space Fighters inches closer and closer to transitioning from early-access to a fully-released game. This update aims at cleaning up the last of all the major bugs and readying the game for full-release. Once the game is fully-released and stable, I plan on adding a demo version of the game where players would have a chance to play in multiplayer lobbies, just like everyone else for a up to 30 minutes. Thanks for taking an interest in Space Fighters! - ZeroByter.
Source
Changelog.gg summarizes and formats this update. How we read updates.
