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Steam News5 August 20223y ago

Random Job Settings & QoL Updates

1.20.3 Patch Notes: Added: "Random Job" Settings - You can now force off/on certain elements, such as nukes, or hard black-holes (doesn't apply to weekly).

Full notes

Full Space Docker VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
addedAdded: "Random Job" Settings - You can now force off/on certain elements, such as nukes, or hard black-holes (doesn't apply to weekly).
addedAdded: Race Restart Launch Speed - Restarting in a race map now more similar to a flying lap - Added: Race Restart on Target Lock/Unlock Button - Added: 2 HOTAS/HOSAS/Hardware binds for increment/decrement race restart launch speed
addedAdded: "Seat Height Adjustment" in controls menu
addedAdded: Dedicated close buttons for menus
changedAdjusted: Moved leaderboard/race stuff to replace limpet screen in race maps - Adjusted: Switched "Time Trial" and "Explosive Loads" level order - Adjusted: Switched hard black-holes to use "halo" visual, like in the "Gargantua" level - Adjusted: Slight improvement to nuke carrier texture - Adjusted: Improved race restart sequence - Adjusted: Polished clipboard for Docking Basics tutorial level
fixedFixed: Fog reduction for procedural levels - Fixed: Gate hint alignment in Flight 101 - Fixed: Menu clipboard saying "Start Flight 101" instead of "Controls 101" - Fixed: Bug where sky visuals wouldn't fully apply to loaded levels - Fixed: Bug where leaderboard would show a non-local user as a local one - Fixed: Bug where Docking Basics could not be completed if user pushed crate into cargo bay - Fixed: Bug where thumbstick-input-circle would always be clamped even on higher sensitivities

Space Docker VR changes

addedAdded: "Random Job" Settings - You can now force off/on certain elements, such as nukes, or hard black-holes (doesn't apply to weekly).
addedAdded: Race Restart Launch Speed - Restarting in a race map now more similar to a flying lap - Added: Race Restart on Target Lock/Unlock Button - Added: 2 HOTAS/HOSAS/Hardware binds for increment/decrement race restart launch speed
addedAdded: "Seat Height Adjustment" in controls menu
addedAdded: Dedicated close buttons for menus
changedAdjusted: Moved leaderboard/race stuff to replace limpet screen in race maps - Adjusted: Switched "Time Trial" and "Explosive Loads" level order - Adjusted: Switched hard black-holes to use "halo" visual, like in the "Gargantua" level - Adjusted: Slight improvement to nuke carrier texture - Adjusted: Improved race restart sequence - Adjusted: Polished clipboard for Docking Basics tutorial level

1.20.3 Patch Notes:

  • Added: "Random Job" Settings - You can now force off/on certain elements, such as nukes, or hard black-holes (doesn't apply to weekly).

  • AddedRace Restart Launch Speed - Restarting in a race map now more similar to a flying lap - Added: Race Restart on Target Lock/Unlock Button - Added: 2 HOTAS/HOSAS/Hardware binds for increment/decrement race restart launch speed
  • Added: "Seat Height Adjustment" in controls menu

  • Added: Dedicated close buttons for menus

  • AdjustedMoved leaderboard/race stuff to replace limpet screen in race maps - Adjusted: Switched "Time Trial" and "Explosive Loads" level order - Adjusted: Switched hard black-holes to use "halo" visual, like in the "Gargantua" level - Adjusted: Slight improvement to nuke carrier texture - Adjusted: Improved race restart sequence - Adjusted: Polished clipboard for Docking Basics tutorial level
  • FixedFog reduction for procedural levels - Fixed: Gate hint alignment in Flight 101 - Fixed: Menu clipboard saying "Start Flight 101" instead of "Controls 101" - Fixed: Bug where sky visuals wouldn't fully apply to loaded levels - Fixed: Bug where leaderboard would show a non-local user as a local one - Fixed: Bug where Docking Basics could not be completed if user pushed crate into cargo bay - Fixed: Bug where thumbstick-input-circle would always be clamped even on higher sensitivities

Source

Steam News / 5 August 2022

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