Full notes
Full Space Architect update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Hi all!
This time an update makes the pipe system a teeny weeny bit easier :)
Also, as per usual, a LOT of fixes
[Smoll Feature] Show disabled input/output as grayed out
[Bug] Prevent changing pipes when clearing pipes
Display player steam name ingame
Improved Steam achievements system - force update achievement progress as a popup
Updated French localization with player Ryunawa help
Updated liquid fuel plant device description - old recipe
Polished Autotrade section look
[Bug] Restored power icon in power overlay UI
[Bug] When Crewmate dies while executing a task with others, the task is reset and adjusted by how much was done, previously it broke the Task system
[Bug] Attempt at preventing exception at loading - cant cancel a reservation
[Bug] Visitors won't leave if a trade is happening
[Bug] Autotrade section no longer showing for non-pump device
Source
Changelog.gg summarizes and formats this update. How we read updates.
