Full notes
Full SoundStorm update
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What changed
0 fixes1 addition0 changes0 removals
- Balance
addedBosses give feedback on their health (smoke). Bosses are more aggressive when low on health. Faster shield recharge and new particle effects. Shadowed sprites and other graphical improvements. Minimized framerate drops by preloading sprites. Compatible mode with not 60 hz monitor refresh rates. Autodetect refresh rate. Various bug fixes
SoundStorm changes
addedBosses give feedback on their health (smoke). Bosses are more aggressive when low on health. Faster shield recharge and new particle effects. Shadowed sprites and other graphical improvements. Minimized framerate drops by preloading sprites. Compatible mode with not 60 hz monitor refresh rates. Autodetect refresh rate. Various bug fixes
Bosses give feedback on their health (smoke). Bosses are more aggressive when low on health. Faster shield recharge and new particle effects. Shadowed sprites and other graphical improvements. Minimized framerate drops by preloading sprites. Compatible mode with not 60 hz monitor refresh rates. Autodetect refresh rate. Various bug fixes
Source
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