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Latest SoundStorm updates
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- SoundStorm
Version 0.8.10 (rhythmic visuals)
Pulsating particles in the background Pulsating hero circle around Zoom/blur effects on the beat More particles on higher graphic settings More fog at start of level 2 New flash-effects with glow for bullets Mouse curso…
Announcement1 changeGameplay - SoundStorm
Version 0.8.9
Range of bullet explosions is indicated with circles Adjusted rhythm pattern in first stage Adjusted timing in tutorial Fixed a bug with background speed in stage 3 Improved refresh rate test
Announcement1 changeFix - SoundStorm
Version 0.8.8 (3 difficulty levels)
3 difficulty levels: -casual: for most players the best option for the first playtrough -serious: for shmup veterans and people who have completed the casual course -insane: for players looking for the ultimate challeng…
Event1 change - SoundStorm
Version 0.8.7 (Remastered graphics with animations and shaders)
Animations for all enemies and bosses Shadows and displacementfilters for background images Shadows for enemies Effects synchronized with the music Outline or glow filters for enemies that indicate the beat Various othe…
Announcement - SoundStorm
Version 0.8.6
Standard gamepads are automatically recognised Simplified startup screen Range and charge of shield is indicated with a circle around the player New lifebar style Cancels all bullets when hit New sounds for combos Bette…
Announcement1 changePerformance - SoundStorm
Version 0.8.5
Added a combo system Judges precision of the beat Particles fly to enemy Star collectables Adjusted the animation before a beat New game over screen and music The hardest 2 acts are a bit easier
Announcement1 changeGameplay - SoundStorm
Version 0.8.4 Updates
Animations before bullets flash makes it easier keep the rhythm Bullets pulsate to the rhythm and outline white when flashing Stage 3-2: New enemy behaviour Score animation towards total score Enhanced particle effect f…
Announcement1 changeGameplay - SoundStorm
Version 0.8.3 Updates
Bosses give feedback on their health (smoke). Bosses are more aggressive when low on health. Faster shield recharge and new particle effects. Shadowed sprites and other graphical improvements. Minimized framerate drops…
Announcement1 changeBalance

