In this update2
Full notes
Full Soulstack update
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What changed
- Balance
- Gameplay
- Fixes
- UI and audio
Soulstack changes
Added
pets autonomously harvest deposits and fight enemies, with a target indicator showing where they're heading
pet stamina system: autonomous actions cost stamina, refilled by feeding
new-game screen transition with initial zoom-in animation
available quests now ripple and wiggle to stand out from active ones
dungeon floor information added to the first dungeon quest description
t1 and t2 weapons added to grave drops
brighter soulstone highlight when dragging cards
Fixed
fixed talking NPC not accepting quest items
fixed discoverable food not unlocking in deposits
location deposit indicators no longer revealed by unrelated discoveries
fixed village color for dark themes
fixed village far-zoom layout
fixed player received-damage flying text position
fixed treasure chest progress bar right padding
Source
Changelog.gg summarizes and formats this update. How we read updates.
