Full notes
Full Souls End update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Performance
This week I worked on adding the statistics screen, improving autocasting and a much needed change to Ragnarra's spell. There's also been some balance changes made to what I consider the "best" items in the game. Expect more balancing and "unlockable" content next week!
If you'd like to be more in the loop or share some thoughts on the game join the Discord!
Here's all the patch notes!
New Content
✦ Added the Statistics screen that now shows you various stats from your runs.
✦ Ragnarra's spell has been changed to provide an attack speed buff rather than heal.
Balance Changes
✦ Corin & Grob
Base reroll cost 2 -> 1
✦ Red Fog Event
Follow Max Will Cost 35% -> 25%
✦ Stinky Mucklings
Overwhelm Crit DMG per Unit +10% -> +20%
✦ Aghani
Base Attack Radius 1 -> 0.7
✦ Sobek
Slam Damage 40 -> 30
✦ Peasant Crown
Connected Base Spell CDR -0.1 -> -0.05 seconds
Connected Base Spell CDR -0.35 -> -0.12 seconds
✦ Cold Heart
Current Health % Dmg 2% -> 1.5%
✦ Lich Hand
Withering Tick Rate +20% -> +15%
✦ Everflame Torch
Heal 15 -> 10
Bug Fixes
✦ Fixed Elder scale tooltip incorrectly naming the trait it gives.
✦ Poison cloud now properly shows the poisoned trait tooltip.
✦ Deadshot no longer applies itself on battle start.
Other Changes
✦ Improved auto casting. It now checks from the center of every unit (rather than just three attempts) for the most optimal cast spot. Still means a player can cast more optimally but generally auto cast is a lot better than before.
✦ Slightly improved infinite cast build performance.
✦ Removed SFX for the Connected trait.
✦ Deadshot now has a status effect icon.
Source
Changelog.gg summarizes and formats this update. How we read updates.