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Steam News7 April 20233y ago

πŸŽ‰ Version 1.9.2 is live! πŸŽ‰

βš– Elite monster reaching extremely high levels will now be gaining considerably less power. In addition to that their Resistances will be much more interactable.

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Full Soulforged update

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What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedβš– Elite monster reaching extremely high levels will now be gaining considerably less power. In addition to that their Resistances will be much more interactable. Please note that this change won't be retroactive and the really tough monsters roaming the land right now will retain their power. πŸ›  Fixed an issue where when carrying exactly one weapon it couldn't be unequipped in combat. πŸ›  Ruined structures will no longer occasionally display stacked with non-ruined structures of the same type on the structures list. βš™ Updated names regarding certain researches focused on ores. βš™ When swapping weapons in combat you will now get a list of combat moves each weapon provides. βš™ Effects of similar type are now sorted alphabetically.

Soulforged changes

changedβš– Elite monster reaching extremely high levels will now be gaining considerably less power. In addition to that their Resistances will be much more interactable. Please note that this change won't be retroactive and the really tough monsters roaming the land right now will retain their power. πŸ›  Fixed an issue where when carrying exactly one weapon it couldn't be unequipped in combat. πŸ›  Ruined structures will no longer occasionally display stacked with non-ruined structures of the same type on the structures list. βš™ Updated names regarding certain researches focused on ores. βš™ When swapping weapons in combat you will now get a list of combat moves each weapon provides. βš™ Effects of similar type are now sorted alphabetically.

βš– Elite monster reaching extremely high levels will now be gaining considerably less power. In addition to that their Resistances will be much more interactable. Please note that this change won't be retroactive and the really tough monsters roaming the land right now will retain their power. πŸ›  Fixed an issue where when carrying exactly one weapon it couldn't be unequipped in combat. πŸ›  Ruined structures will no longer occasionally display stacked with non-ruined structures of the same type on the structures list. βš™ Updated names regarding certain researches focused on ores. βš™ When swapping weapons in combat you will now get a list of combat moves each weapon provides. βš™ Effects of similar type are now sorted alphabetically.

Source

Steam News / 7 April 2023

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