HomeGamesUpdatesPricingMethodology
Steam News22 February 20233y ago

Version 1.3.0 is live!

⚖️ Slightly reduced skill requirements for milestone "Mastery: Martial". 🛠️ Skills self-applying Fatigued incorrectly applied it for 2 turns. They will now apply it for 1 turn.

Full notes

Full Soulforged update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Performance
changed⚖️ Slightly reduced skill requirements for milestone "Mastery: Martial". 🛠️ Skills self-applying Fatigued incorrectly applied it for 2 turns. They will now apply it for 1 turn. 🛠️ Fixed an issue where abandoning a house would not kick everyone out. 🛠️ Fixed an issue where Blood Loss estimate would show sometimes show outdated value. 🛠️ Characters that are invited under current name to your house now longer show as option to add to invites list. 🛠️ Redecorating your house no longer shows ruined items as a valid choice for selection. This is an interface fix only, it was not possible to put up ruined items as decorations already. ⚙ Blood Loss estimate will no longer show estimates when they are going into millions of Action Points, replaced with a more generic message instead. ⚙ Total Stealth multiplier is now shown as part of your Defense panel. ⚙ When selecting an item for an action, like trading, will now show you the name of the selected item. ⚙ Light sources no longer use up durability when equipped while not affected by Darkness. Please note that any Darkness level at all will continue to trigger durability being used, even if some powers or other effects negate it sufficiently.

Soulforged changes

changed⚖️ Slightly reduced skill requirements for milestone "Mastery: Martial". 🛠️ Skills self-applying Fatigued incorrectly applied it for 2 turns. They will now apply it for 1 turn. 🛠️ Fixed an issue where abandoning a house would not kick everyone out. 🛠️ Fixed an issue where Blood Loss estimate would show sometimes show outdated value. 🛠️ Characters that are invited under current name to your house now longer show as option to add to invites list. 🛠️ Redecorating your house no longer shows ruined items as a valid choice for selection. This is an interface fix only, it was not possible to put up ruined items as decorations already. ⚙ Blood Loss estimate will no longer show estimates when they are going into millions of Action Points, replaced with a more generic message instead. ⚙ Total Stealth multiplier is now shown as part of your Defense panel. ⚙ When selecting an item for an action, like trading, will now show you the name of the selected item. ⚙ Light sources no longer use up durability when equipped while not affected by Darkness. Please note that any Darkness level at all will continue to trigger durability being used, even if some powers or other effects negate it sufficiently.

⚖️ Slightly reduced skill requirements for milestone "Mastery: Martial". 🛠️ Skills self-applying Fatigued incorrectly applied it for 2 turns. They will now apply it for 1 turn. 🛠️ Fixed an issue where abandoning a house would not kick everyone out. 🛠️ Fixed an issue where Blood Loss estimate would show sometimes show outdated value. 🛠️ Characters that are invited under current name to your house now longer show as option to add to invites list. 🛠️ Redecorating your house no longer shows ruined items as a valid choice for selection. This is an interface fix only, it was not possible to put up ruined items as decorations already. ⚙ Blood Loss estimate will no longer show estimates when they are going into millions of Action Points, replaced with a more generic message instead. ⚙ Total Stealth multiplier is now shown as part of your Defense panel. ⚙ When selecting an item for an action, like trading, will now show you the name of the selected item. ⚙ Light sources no longer use up durability when equipped while not affected by Darkness. Please note that any Darkness level at all will continue to trigger durability being used, even if some powers or other effects negate it sufficiently.

Source

Steam News / 22 February 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.