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- Soulblaze
Next Fest - Dev Stream
Playing the Alpha build of the game while commenting
Announcement - Soulblaze
Steam Next Fest Update + In-Game Event
Happy Pride month! I've been hard at work working on bugfixes and quality of life improvements for this update but managed to squeeze in a little content. A new Animon to celebrate Pride: Jellmeel! It's a Curiosity and…
Event6 changesFixUI/audio - Soulblaze
Demo Hotfix 0.0.16.2
Patch Notes (Tutorial) fixed end turn stuck after Snap Fixed dialogue fast forward not working
Patch notes2 changesFix - Soulblaze
Devlog #9
Hi, wonderful humans! It's time for another devlog. The Creature Collector Fest is over but the Next Fest is right around the corner! Juggling priorities gets harder and harder between improving the demo, working on the…
Event10 changesGameplayUI/audio - Soulblaze
Demo Update 0.0.16
This update contains new settings to reduce some visual effects for players with photo-sensitivity. The "Reduce Flashing/Flickering" settings now removes the red flash when taking damage and makes other effects slower.…
Store14 changesFixPerformance - Soulblaze
Demo Hotfix 0.0.14 #3
Bugfixes fixed temp damage bonus not being applied during battle fixed inventory screen tooltips overlaying items on higher ui scale fixed menu button not showing for mouse controls on initial map visit redesigned demo…
Announcement6 changesFixBalance - Soulblaze
Demo Hotfix 0.0.14 #2
Bugfixes (TTS) Added missing Entropy description to dice bag (TTS) Fixed tooltip not reading on victory screen (TTS) Removed icons being read in battle messages Fixed cost calculation for Cleansing Flame Fixed tutorial…
Patch notes11 changesFixGameplay - Soulblaze
Demo Hotfix 0.0.14 #1
Bugfixes fixed leveled up stats showing inconsistent values fixed Fusion screen starting with 0 charges fixed trick Mumble not doing anything (TTS) fixed inspect mode in battle breaking selection after pressing right (T…
Patch notes7 changesFixGameplay - Soulblaze
Creature Collector Fest & Updated Demo
Hurray, it's the Creature Collector fest and Soulblaze is here with a freshly updated demo! The update adds several new tricks that you can teach your Animons, adding more complex combination of effects and introduces a…
Store4 changesGameplayBalance - Soulblaze
Devlog #8
I have dedicated April to adding and improving the accessibility features in the game and with the nice coincidence that Steam is adding accessibility tags to the store, I thought this was a good time for another devlog…
Store13 changesUI/audioGameplay - Soulblaze
Devlog #7
Hello, wonderful humans! It's been a while since my last devlog... I'll try to be more consistent with this! A lot has been added and changed since the last entry. I want to write a bit about the design process I had wh…
Event20 changesGameplayStore - Soulblaze
Alpha-Testing Registrations Open
Hi soon-to-be animancers! Registrations for an ongoing playtest are now going. You get to play the version that I am currently working on so it has all the up-to-date development features. It includes 3 regions with the…
Announcement - Soulblaze
Soulblaze Forms - First Preview
Hi everyone! I'm working hard on fixing and improving the gameplay loop but also adding more content and mechanics. The titular mechanic, Soulblaze, is a special form for animons that you can activate once you have fill…
Announcement1 changeGameplay






