In this update3
Full notes
Full Soulash 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- Balance
- UI and audio
- Performance
Soulash 2 changes
Added
Added new Steam Leaderboards per-race sections for the v0.10 version.
Changed
It's now possible to dynamically switch between gamepad and mouse & keyboard controls depending on what's being used.
Thunderstorm is restricted to mountains and hills.
Reduced the rate of stat acquisition for Adventurers by about half.
Fixed
Fixed an issue where sometimes gatherers weren't aware of their family stash.
Fixed an issue that caused maps to not get preserved when the regions directory wasn't available in the save.
Multitile entities no longer get aggressive towards their other parts once hit with an AoE attack.
Blueberry farms now employ Reptilion Farmers instead of Ranchers.
Fixed Barley Grain glyph.
Muddy Water no longer turns into Swamp Grass when destroyed with nature damage.
Fixed gamepad navigation in crafting - accept button highlighting and crafted item tooltip.
Fixed adventuring parties not scoring in Great Hunt.
Fixed a few rare crashes and improved performance in bigger towns.
Next week we'll bring some extensions to an existing event, while I roll out some spreadsheets to work out the economy balance.
Have fun,
Artur
Source
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