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Steam News22 July 20205y ago

Soul Scathe Update 1.02

Added: You now have infinite mana in the training room for practicing against training dummies. An eerie creature sound now plays if you enter a dungeon floor with at least one mimic chest.

Full notes

Full Soul Scathe update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions8 changes5 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedAdded:
addedYou now have infinite mana in the training room for practicing against training dummies.
changedAn eerie creature sound now plays if you enter a dungeon floor with at least one mimic chest.
changedThe Level-Up effect/sound is now improved with better visuals and a more appreciable sound.
changedChanged:
addedA full dungeon run now has 7 floors in total, down from 10.

Soul Scathe changes

addedAdded:
addedYou now have infinite mana in the training room for practicing against training dummies.
changedAn eerie creature sound now plays if you enter a dungeon floor with at least one mimic chest.
changedThe Level-Up effect/sound is now improved with better visuals and a more appreciable sound.
changedChanged:

Added:

  • You now have infinite mana in the training room for practicing against training dummies.

  • An eerie creature sound now plays if you enter a dungeon floor with at least one mimic chest.

  • The Level-Up effect/sound is now improved with better visuals and a more appreciable sound.

Changed:

  • A full dungeon run now has 7 floors in total, down from 10.

  • Golems now have slightly less health.

  • The mimic breathing sound when idle is now easier to hear.

Fixed:

  • All sound has been reduced in volume by half due to being too loud before.

  • Music now properly retains it's volume setting in the options menu when going into dungeons or any other area.

  • The special battle music for golem encounters cannot be overriden by the standard battle music when aggroing other enemies anymore.

  • The reliability of grabbing climbing points has improved.

  • You can no longer fall while aggressively climbing if two hands are on the ledges.

  • You can no longer clip through the bookshelf in the Mistchamber training area.

  • It's no longer possible for items/chests you have interacted with to respawn if you fall to your death taking you back into the same dungeon floor.

  • You can no longer pick up weapons with an active spell cast in your hand.

  • Fusion Dualcasts are now performed even when they overlap upon casting.

  • Level 1 is now displayed in the stats menu in instances where Level 0 was shown.

  • Pressing the spacebar no longer brings up a debug menu in your face.

There will be another update in the next 24 hours to focus on some melee/magic issues, among other things.

  • Blueberry.

Source

Steam News / 22 July 2020

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