Full notes
Full Soul Redemption update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Soul Redemption changes
Visuals & Gameplay Feel
Enhanced the color distinction between selectable and unselectable cards in the deck-building interface.
Optimized the animation of the End Turn button.
Other:
Removed the automatic pause when the game window is unfocused.
Updated the description of “Double Slash” to include the effect of “Quick Slash.”
Added a feature to reopen the tutorial window if the player makes a mistake during the tutorial.
Source
Changelog.gg summarizes and formats this update. How we read updates.
