Full notes
Full Soul Redemption update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
Soul Redemption changes
Mechanics
Improved the tutorial flow in the initial stage.
Increased the number of contract (card) types in the initial stage (from 2 → 7).
Removed restrictions on the first phase stages. After clearing the initial stage, players can now freely switch battle characters and adjust their deck.
Visuals & Gameplay Feel
Improved certain UI elements.
Improved card casting animations.
Improved enemy attack animations.
Improved card selection animations.
Added a 2x speed option in battle scenes.
Other:
Fixed/adjusted certain sound effects.
Source
Changelog.gg summarizes and formats this update. How we read updates.
