In this update1
Full notes
Full Sorcevival update
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Repeated intro
Greetings, Sorcerer!
What changed
- Store
- Gameplay
- Balance
- UI and audio
Sorcevival changes
This week we bring you a rework to the Passive system! You will start with Common and Uncommon Passives, but in the shop, you can buy new rarities, such as Rare, Epic, or Legendary! Could there be a rarer one? That's a secret only the Gods know for sure. This new system may bring imbalance, so tweaks to the values are expected. Don't hesitate to share your feedback with us!
New Content
Passives Rework: Now Passives have Rarities. Luck increases the chance of obtaining better rarities.
- New PassivesTwo new Passives had been introduced.
Balance
Arcane Path: Now always summons at least 1 arrea
- Relic - Mana WellDmg per stack increased from 10% to 20%
The spawn of enemies in the first few minutes of the Dungeon Level has been adjusted to reduce its difficulty.
Misc and Bug Fixes
Now you can see the experience numbers with the Expand Passives button. They will also appear automatically when you are next to a Rune or Active.
Added sounds and effects to end game Screen
Added new sounds when a Character speaks
Arcane Orbit particle position tweaked.
Fixed a Bug where the Character stands up after death animation.
We hope you like these changes and continue to enjoy Sorcevival! May your spells hit your target and keep on surviving!
Source
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