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Steam News7 April 20251y ago

Patch 1.0.4

Patch Notes Balance Changes Active Spell - Desintegrate: Cooldown reduced from 135s to 130s. Base damage increased from 8 to 10. Active Spell - Bloodfeast: Duration increased from 10s to 15s.

In this update3

Full notes

Full Sorcevival update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition6 changes0 removals
  • Balance
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
changedBalance ChangesActive Spell - Desintegrate: Cooldown reduced from 135s to 130s. Base damage increased from 8 to 10.
changedBalance ChangesActive Spell - Bloodfeast: Duration increased from 10s to 15s. Base damage increased from 5 to 10. Life steal increased from 20% to 25%.
changedBalance ChangesActive Spell - Implosion: Cooldown reduced from 100s to 75s.
changedBalance ChangesQuest - Mana Hunt: Required kills for Mana Elementals reduced from 25 to 20.
addedQuality of LifeAdded a small input delay to prevent accidental selection of level-up options.
changedQuality of LifeHovered spell upgrades now display a white rectangle when using a gamepad.
Active Spell - Desintegrate: Cooldown135s130sActive Spell - Desintegrate: Cooldown decreased, buffBase damage810Base damage increased, buffActive Spell - Bloodfeast: Duration10s15sActive Spell - Bloodfeast: Duration increased, buffBase damage510Base damage increased, buff

Sorcevival changes

changedActive Spell - Desintegrate: Cooldown reduced from 135s to 130s. Base damage increased from 8 to 10.
changedActive Spell - Bloodfeast: Duration increased from 10s to 15s. Base damage increased from 5 to 10. Life steal increased from 20% to 25%.
changedActive Spell - Implosion: Cooldown reduced from 100s to 75s.
changedQuest - Mana Hunt: Required kills for Mana Elementals reduced from 25 to 20.
addedAdded a small input delay to prevent accidental selection of level-up options.

Patch Notes

Balance Changes

  • Active Spell - DesintegrateCooldown reduced from 135s to 130s. Base damage increased from 8 to 10.
  • Active Spell - BloodfeastDuration increased from 10s to 15s. Base damage increased from 5 to 10. Life steal increased from 20% to 25%.
  • Active Spell - ImplosionCooldown reduced from 100s to 75s.
  • Quest - Mana HuntRequired kills for Mana Elementals reduced from 25 to 20.

Quality of Life

  • Added a small input delay to prevent accidental selection of level-up options.

  • Hovered spell upgrades now display a white rectangle when using a gamepad.

  • Changed how active spell cooldowns are visually displayed.

Bug Fixes

  • Fixed various issues with Spanish text localization.

  • Fixed a bug that granted character unlock achievements without actually unlocking them.

  • Fixed an issue where the quest log would not scroll when using a gamepad.

Source

Steam News / 7 April 2025

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