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Steam News22 December 20205y ago

Sons of Ra Devlog - December

Hello hello hello! Last weekend, we held our first ever online test over on our Discord Server.

In this update6

Full notes

Full Sons of Ra update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions6 changes1 removal
  • Server
  • Gameplay
  • Performance
  • Fixes
  • UI and audio
  • Events
fixedHello hello hello!Last weekend, we held our first ever online test over on our Discord Server . We had a ton of fun and found an enormous amount of bugs, which poor Jeff cried about and then fixed, like the champion he is.
changedHello hello hello!As for art, Mark has been hard at work on getting things up to snuff. Our Sun Tower has been looking a little drab recently, so we decided to upgrade.
addedHello hello hello!Designed from the ground up and inspired by the Pyramids of Giza, the new Sun Tower is actually the first time a pyramid has been present in Sons of Ra! What took us so long? I have no idea, but check out the sketches below, and our most recent animation tests!
removedModelsThe Sun Tower is no longer 2 vague rectangles
changedOnlinePacket clustering for improved performance
fixedOnlineGame Timer fixed between players

Sons of Ra changes

fixedLast weekend, we held our first ever online test over on our Discord Server . We had a ton of fun and found an enormous amount of bugs, which poor Jeff cried about and then fixed, like the champion he is.
changedAs for art, Mark has been hard at work on getting things up to snuff. Our Sun Tower has been looking a little drab recently, so we decided to upgrade.
addedDesigned from the ground up and inspired by the Pyramids of Giza, the new Sun Tower is actually the first time a pyramid has been present in Sons of Ra! What took us so long? I have no idea, but check out the sketches below, and our most recent animation tests!
removedThe Sun Tower is no longer 2 vague rectangles
changedPacket clustering for improved performance

Hello hello hello!

Last weekend, we held our first ever online test over on our Discord Server. We had a ton of fun and found an enormous amount of bugs, which poor Jeff cried about and then fixed, like the champion he is.

Thank you to all of our Testers who participated! You guys are awesome and gave us some great moments.

Shown above: The Sneakiest Spearman in all of Egypt

As for art, Mark has been hard at work on getting things up to snuff. Our Sun Tower has been looking a little drab recently, so we decided to upgrade.

Designed from the ground up and inspired by the Pyramids of Giza, the new Sun Tower is actually the first time a pyramid has been present in Sons of Ra! What took us so long? I have no idea, but check out the sketches below, and our most recent animation tests!

Steam post image Steam post image Steam post image

Sekhmet is coming along nicely, and her God Head is nearly complete. Just needs some colors!

CHANGELOG

Models

  • Sekhmet has a head now! Her keep is gonna look super cool.

  • The Sun Tower is no longer 2 vague rectangles

  • Enter the pyramid! Taste the sun!

Online

  • Packet clustering for improved performance

  • Numerous bugfixes, including proper currency syncing between players

  • That means no more infinite priests, you silly sausages

  • Game Timer fixed between players

UI updates

  • Online UI

  • New lobby & Server Browser!

  • No more default Unity skybox!

  • Main Menu updates: Now with fewer clicks™

Conquest Bugfixes

  • Neutral nodes functioning properly

  • Player turn order fixed

Music

  • Final Victory theme

  • Conquest Special Event theme

  • New map theme?? (TBA)

_________________________________________________

We're going to be taking a short break for the holidays, but you'll hear from us again in the new year!

2021 brings with it the release of Sons of Ra, and we couldn't be more excited to bring you the project that we started so many years ago. Thanks for sticking with us through 2020, and I'll talk to you all again in January.

ːlunar2019piginablanketː Peace!

Source

Steam News / 22 December 2020

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