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Steam News30 April 20263mo ago

The Houses of Yulan

Greetings Wielders It’s time to look west. Or at least west of the islands of Arleon, and take another look at Yulan, our upcoming faction.

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Full Songs of Conquest update

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What changed

0 fixes2 additions2 changes0 removals
  • Maps
changedGreetings WieldersThe Yulan campaign, for example, is well into its copy stage, which means gathering dialogue and lore for translation. We’ll also use this devlog to introduce a few more Wielders, or Seekers as they are called in Yulan, and take a closer look at their respective Houses.
changedGreetings WieldersShun and Lord Sheng are far more human in their appearance, but they all have their quirks. As mentioned in the first devlog, Shun is the life-embracing Wielder who takes centre stage in the three-map Yulan campaign. It is through her, and at times somewhat drink-blurred perspective, that we experience Yulan and the dangers threatening it.
addedGreetings WieldersSince this is a campaign, we needed a new "world" map, something to show you the scale of the conflict and give you, as a player, an idea of where the story unfolds, so we put together something new, and it was awesome working with something a little different from our regular maps that you have seen in our earlier campaigns.
addedGreetings WieldersWith that, there is just one small pixelated detail left, and that is to show off some, but not all of our new map entities, just to show off our pixel artists, really, showing the Yulan version of some beloved map entities, after all, a ton of the originals wouldn’t work on the fields of Yulan.

Songs of Conquest changes

changedThe Yulan campaign, for example, is well into its copy stage, which means gathering dialogue and lore for translation. We’ll also use this devlog to introduce a few more Wielders, or Seekers as they are called in Yulan, and take a closer look at their respective Houses.
changedShun and Lord Sheng are far more human in their appearance, but they all have their quirks. As mentioned in the first devlog, Shun is the life-embracing Wielder who takes centre stage in the three-map Yulan campaign. It is through her, and at times somewhat drink-blurred perspective, that we experience Yulan and the dangers threatening it.
addedSince this is a campaign, we needed a new "world" map, something to show you the scale of the conflict and give you, as a player, an idea of where the story unfolds, so we put together something new, and it was awesome working with something a little different from our regular maps that you have seen in our earlier campaigns.
addedWith that, there is just one small pixelated detail left, and that is to show off some, but not all of our new map entities, just to show off our pixel artists, really, showing the Yulan version of some beloved map entities, after all, a ton of the originals wouldn’t work on the fields of Yulan.

Greetings Wielders

It’s time to look west. Or at least west of the islands of Arleon, and take another look at Yulan, our upcoming faction. We’ve been busy building things, and from now until release, there will be more regular updates coming your way. Songs of Conquest Yulan Have you wishlisted? You should, that bearded guy with a bow wants you to!

So what is this devlog about? We usually stick to a theme. This one is a bit broader, but we’ll spend some extra time on a few areas.

The Yulan campaign, for example, is well into its copy stage, which means gathering dialogue and lore for translation. We’ll also use this devlog to introduce a few more Wielders, or Seekers as they are called in Yulan, and take a closer look at their respective Houses.

And since I can’t help myself, there will be more pixel art.

So this one has a bit of everything.

Steam post image It's a very passionate bunch

The Houses of Yulan are tied to different Essences, sometimes to the point where that Essence begins to take over. That’s the case with the transcendants. All Houses have their examples of this.

For House Sheng, that example is Yubo the Howler, who has let Creation do quite a number on him. More force of nature than man at this point.

Shun and Lord Sheng are far more human in their appearance, but they all have their quirks. As mentioned in the first devlog, Shun is the life-embracing Wielder who takes centre stage in the three-map Yulan campaign. It is through her, and at times somewhat drink-blurred perspective, that we experience Yulan and the dangers threatening it.

Steam post image A group to be trusted to be sure

House Xuan has a particular connection to Arcana, and a reputation among the other Houses for careful planning and well-chosen words. In a land like Yulan, shaped by conflict and intrigue, that is not necessarily a bad thing, and there is a reason House Xuan holds the position it does. But there is a measure of distrust towards Xuan.

Many of those careful plans are currently devised by Minister Xuan Quioming, a man with a very reassuring smile.

Meilin is a different case. The Essence of Arcana is tearing her apart from within, and holding it together is a constant struggle.

Steam post image Strict, ordered and totally in charge, at least of their own provinces

House Li seeks to bring structure and order to its part of Yulan. Plans are more often than not followed, rigorous discipline is expected, and the Wielders of the House tend to lead by example.

Lady Li leads the House, and under her strict guidance, it has strengthened its position in Yulan. House Sheng would likely say they spend too much time thinking instead of acting, but that depends on who you ask.

Shan the Unbroken stands as an unmoving pillar within House Li’s ranks. The Essence has shaped him into something closer to a walking fortress, naturally resistant to magic, something that tends to be useful in the war between the Houses.

Steam post image The fortified camp of House Xuan guards the river

And did I say war? Yes, as the campaign starts, the Houses of Yulan are at war with each other; this is far from uncommon. Schemes and both open and covert conflict are a part of everyday life for the citizens of Great Yulan.

Since this is a campaign, we needed a new "world" map, something to show you the scale of the conflict and give you, as a player, an idea of where the story unfolds, so we put together something new, and it was awesome working with something a little different from our regular maps that you have seen in our earlier campaigns.

Steam post image And by the time we release Yulan, there will also be texts!

With that, there is just one small pixelated detail left, and that is to show off some, but not all of our new map entities, just to show off our pixel artists, really, showing the Yulan version of some beloved map entities, after all, a ton of the originals wouldn’t work on the fields of Yulan.

Steam post image Check out all those Yulan variants. There will be more news next week. Until then, Wishlist Yulan, and keep your eyes open for the next update! Anders, and the rest of the team at Lavapotion.

Source

Steam News / 30 April 2026

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