What changed
1 fix2 additions3 changes0 removals
- UI and audio
- Maps
- Balance
- Server
addedThis update introduces new content including a multi-phase boss encounter, several new and reworked heroes, a compendium, a cinematic, and quality-of-life improvements. The update also includes localization support (Chinese, Japanese), and numerous balancing changes.
changedNew ContentThe Old One boss fight: Multi-stage astral realm encounter with tentacles, minions, armor-break phase, and stun-on-emerge mechanics Compendium: In-game browsable panel for units, runes, and skills with filtering by category and rarity
addedHeroes & BalanceNew heroes: Bard, Ballista, Reaper, Flag Bearer, Burrower, Golem Runes are now faster to level up Doubled match rune pool size for more variety in a given round and reduced rune XP costs Evasion capped at 50%
changedQuality of LifeCursor Ghost: Preview heroplacement with cursor-following ghost on PC Custom Squad Picker: Choose hero pool in singleplayer Toggle Shop: Hide shop during battle Damage History: Per-hero damage tracking via DPS meter so you can find out how a hero died Enhanced hero tooltips with health/mana bars Ready button shows when you've readied up Walk animation speed scaling with move speed upgrades Resolution and windowed-mode settings with reset button
changedMultiplayerMatchmaking: Automatic game finding with server region display and live player counts Custom Game Options: Round time limits and custom hero pools for private games Hero pool displayed at start of round
fixedBug FixesSquad selection desync after loading saved games Stale enemy player info persisting after rematch Shop tooltips obscuring buttons Mobile shop rendering over user messages Projectiles skipping targets Harpy leaving units stuck mid-carry Burrower unburrow behavior Double Strike mana restoration for casters Blink luck scaling Tutorial health penalty on every playthrough Game over screen blocking clicks Legionnaire targeting dead units
Some of You May Die changes
addedThis update introduces new content including a multi-phase boss encounter, several new and reworked heroes, a compendium, a cinematic, and quality-of-life improvements. The update also includes localization support (Chinese, Japanese), and numerous balancing changes.
changedThe Old One boss fight: Multi-stage astral realm encounter with tentacles, minions, armor-break phase, and stun-on-emerge mechanics Compendium: In-game browsable panel for units, runes, and skills with filtering by category and rarity
addedNew heroes: Bard, Ballista, Reaper, Flag Bearer, Burrower, Golem Runes are now faster to level up Doubled match rune pool size for more variety in a given round and reduced rune XP costs Evasion capped at 50%
changedCursor Ghost: Preview heroplacement with cursor-following ghost on PC Custom Squad Picker: Choose hero pool in singleplayer Toggle Shop: Hide shop during battle Damage History: Per-hero damage tracking via DPS meter so you can find out how a hero died Enhanced hero tooltips with health/mana bars Ready button shows when you've readied up Walk animation speed scaling with move speed upgrades Resolution and windowed-mode settings with reset button
changedMatchmaking: Automatic game finding with server region display and live player counts Custom Game Options: Round time limits and custom hero pools for private games Hero pool displayed at start of round
This update introduces new content including a multi-phase boss encounter, several new and reworked heroes, a compendium, a cinematic, and quality-of-life improvements. The update also includes localization support (Chinese, Japanese), and numerous balancing changes.
Note: some of these features will only be available in the full version of the game and not in the demo.
New Content
The Old One boss fight: Multi-stage astral realm encounter with tentacles, minions, armor-break phase, and stun-on-emerge mechanics Compendium: In-game browsable panel for units, runes, and skills with filtering by category and rarity
Heroes & Balance
New heroes: Bard, Ballista, Reaper, Flag Bearer, Burrower, Golem Runes are now faster to level up Doubled match rune pool size for more variety in a given round and reduced rune XP costs Evasion capped at 50%
Quality of Life
Cursor Ghost: Preview heroplacement with cursor-following ghost on PC Custom Squad Picker: Choose hero pool in singleplayer Toggle Shop: Hide shop during battle Damage History: Per-hero damage tracking via DPS meter so you can find out how a hero died Enhanced hero tooltips with health/mana bars Ready button shows when you've readied up Walk animation speed scaling with move speed upgrades Resolution and windowed-mode settings with reset button
Multiplayer
Matchmaking: Automatic game finding with server region display and live player counts Custom Game Options: Round time limits and custom hero pools for private games Hero pool displayed at start of round
Bug Fixes
Squad selection desync after loading saved games Stale enemy player info persisting after rematch Shop tooltips obscuring buttons Mobile shop rendering over user messages Projectiles skipping targets Harpy leaving units stuck mid-carry Burrower unburrow behavior Double Strike mana restoration for casters Blink luck scaling Tutorial health penalty on every playthrough Game over screen blocking clicks Legionnaire targeting dead units