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Steam News17 July 202621d ago

Version 0.23 - How I make defeating monsters feel better!

Hello Fellow Slimus! Tons of great work to make the moment to moment gameplay feel fantastic. I have also included a big update to summoning builds- summoned monsters now scale off of player's luck and intelligence.

Full notes

Full Soluna Explorers: Tether Curse of Slimus update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes13 additions1 change1 removal
  • Gameplay
  • Events
  • UI and audio
changedHello Fellow Slimus!Tons of great work to make the moment to moment gameplay feel fantastic.
addedHello Fellow Slimus!Added Dark Cadavers that arrive at night in Trial Forest
addedHello Fellow Slimus!Added Mummies that arrive at night in Phantom Desert
addedHello Fellow Slimus!Added monster death check so only player kills drop items
addedHello Fellow Slimus!Added second page to item detail popup and buttons to toggle
addedHello Fellow Slimus!Added exp text jump when gaining exp

Soluna Explorers: Tether Curse of Slimus changes

changedTons of great work to make the moment to moment gameplay feel fantastic.
addedAdded Dark Cadavers that arrive at night in Trial Forest
addedAdded Mummies that arrive at night in Phantom Desert
addedAdded monster death check so only player kills drop items
addedAdded second page to item detail popup and buttons to toggle

Hello Fellow Slimus!

Tons of great work to make the moment to moment gameplay feel fantastic.

I have also included a big update to summoning builds- summoned monsters now scale off of player's luck and intelligence. So they will remain useful throughout the game! Here is the full update log.

Version 0.23

-Added Dark Cadavers that arrive at night in Trial Forest

-Added Mummies that arrive at night in Phantom Desert

-Added monster death check so only player kills drop items

-Added second page to item detail popup and buttons to toggle

-Added exp text jump when gaining exp

-Added flash on hitting an enemy

-Added launch force on defeating an enemy

-Added gold drop animation when opening a chest

-Added Event Log v2 for better design

-Added Boss UI Progression v2

-Added SUPER DUPER MEGA COOL LOADING TEXT whilst loading

-Added Luck and Int scaling to Summoned Monsters

-Added AI alignment targeting

-Fixed Lock Picking UI

-Fixed McGeough's Imitation spell Icon

-Removed ugly experience particle absorb

Love,

Swineboss

Source

Steam News / 17 July 2026

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