Full notes
Full Soluna Explorers: Tether Curse of Slimus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Maps
- Store
- UI and audio
Soluna Explorers: Tether Curse of Slimus changes
Hello Fellow Slimus,
Im beginning work on making sure everything you do will make you stronger!
Lots of back end work as well for future-proofing. Hopefully this exploration clean up will make everything you do to make yourself stronger. Ball x Pit has inspired me quite a bit!
Version 0.22
-Added Chuchumine statue Rune Essence > Max Health
-Added Power Scrolls to all Mob drops in Exploration
-Added Clues Collected Text under dungeon map
-Added Arrow buttons in shop inventory so you can access further pages in inventory
-Added Particle when completing Rune Quest
-Added SFX on Tether Pausing Orb when collected
-Added Good Aligned NPC conversation
-Added Tree nodes for branch and worm collection
-Reworked Lock Picking UI
-Reworked Reward Box UI
-Refracted code for several repeating functions
-Fixed Good Aligned NPCs ignore collision with player
-Fixed new cross road no monster spawn
-Fixed Garden Cross Dungeon Room monster spawn
-Removed Lore Books from chests
-Removed Trees from being destructible to reduce lag
Love,
Swineboss
Source
Changelog.gg summarizes and formats this update. How we read updates.
