Full notes
Full Soluna Explorers: Tether Curse of Slimus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
- Gameplay
Soluna Explorers: Tether Curse of Slimus changes
Tether: Curse of Slimus is Out Now in Early Access!
Hello everyone,
Tether: Curse of Slimus is now live on Steam in Early Access.
In this game, you don’t play as the hero. You play as a small cursed creature, hunting explorers in a quiet, strange world.
Each run is short - about 3 minutes - but built for replayability and progression:
v 0.1 Launch Build
- Max level is 50
- Added Trial Lands Exploration
- Added 3 explorer camp variation
- Added 200+ equipment
- Added 150+ abilities
- Added 16+ explorer classes
- Added base job skill trees
- Added reward ui
- Added lock picking minigame
- Added world politics game
- Added faction assassins + ally
- Added intro and ending animation
Your goal is simple: Find Magnolia… and break the curse.
Why Early Access?
This is just the beginning. I plan to expand the game with:
New exploration maps
New systems and mechanics
More items, abilities, and content
Your feedback will directly shape how the game grows.
If you decide to try it, I’d really appreciate your thoughts. And if you enjoy it, leaving a review helps more than anything.
Thank you for being here at the start.
Source
Changelog.gg summarizes and formats this update. How we read updates.
