Full notes
Full Solo Knight update
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What changed
- Compatibility
- Gameplay
- Performance
Solo Knight changes
Good afternoon, Knights!
Since the launch of the Steam PC beta for Solo Knight, we have received a great deal of valuable feedback from our passionate players. Thank you all for your continuous support!
We are fully aware that perfectly porting this dark-like RPG mobile game to the PC platform and delivering the optimal control experience requires significant refinement. We have carefully noted some crucial suggestions raised previously, such as:
Difficulty in moving the character while channeling skills simultaneously.
Lack of WASD movement controls.
Inconvenience when scrolling through the inventory.
Inability to run the game in windowed mode.
All these issues have been logged, and we are actively working on resolving and fine-tuning them. We are striving to bring you a smoother and more convenient gaming experience, aiming to launch the official version as soon as possible!
To further enhance the quality of the PC version, we now sincerely invite all Knights to share your gameplay experiences and suggestions for the Steam PC version of Solo Knight. Whether you've encountered any control inconveniences, game bugs, UI optimization issues, performance anomalies, or have any other problems or ideas, please do not hesitate to let us know! Every piece of your feedback is crucial. It will help us better understand player needs and guide our subsequent optimization and improvement efforts.
Please leave a comment below detailing any issues you've encountered or suggestions you have. It would be even more helpful if you could include specific scenario descriptions or screenshots!
Once again, thank you all for your support and understanding! Let's work together to take the PC experience of Solo Knight to the next level!
Source
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