Full notes
Full Soldiers of the Universe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Soldiers of the Universe changes
A new AI system (alpha) has been implemented. • AI placement on the levels has been revised. • Framerate has been boosted after the optimization work. • Supported screen resolutions updated. • "Main Volume", "Music Volume" , "Speech Volume" and "SFX" sliders has been added to options menu. • In character controls: you can get into prone position by pressing "Z" key you can throw grenade by pressing "G" key you can toggle ADS by clicking "middle mouse button" • Weapon sounds has been updated. • From now on players will start to the levels with 2 main weapons an 1 sidearm. • From now on players will start to the levels with a full armor (grey bar) Armor will be replenished at the start of each level. • Dont forget to contact us on Facebook about bugs that you find! Keep those feedbacks coming! (https://www.facebook.com/SoldiersoftheUniverse/) • We're planning to include a new operation and co-op feature on the next big update.
Source
Changelog.gg summarizes and formats this update. How we read updates.
