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Steam News14 October 20178y ago

UPDATE NOTES – 14.10.2017

A new AI system (alpha) has been implemented. • AI placement on the levels has been revised. • Framerate has been boosted after the optimization work. • Supported screen resolutions updated.

Full notes

Full Soldiers of the Universe update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedA new AI system (alpha) has been implemented. • AI placement on the levels has been revised. • Framerate has been boosted after the optimization work. • Supported screen resolutions updated. • "Main Volume", "Music Volume" , "Speech Volume" and "SFX" sliders has been added to options menu. • In character controls: you can get into prone position by pressing "Z" key you can throw grenade by pressing "G" key you can toggle ADS by clicking "middle mouse button" • Weapon sounds has been updated. • From now on players will start to the levels with 2 main weapons an 1 sidearm. • From now on players will start to the levels with a full armor (grey bar) Armor will be replenished at the start of each level. • Dont forget to contact us on Facebook about bugs that you find! Keep those feedbacks coming! (https://www.facebook.com/SoldiersoftheUniverse/) • We're planning to include a new operation and co-op feature on the next big update.

Soldiers of the Universe changes

changedA new AI system (alpha) has been implemented. • AI placement on the levels has been revised. • Framerate has been boosted after the optimization work. • Supported screen resolutions updated. • "Main Volume", "Music Volume" , "Speech Volume" and "SFX" sliders has been added to options menu. • In character controls: you can get into prone position by pressing "Z" key you can throw grenade by pressing "G" key you can toggle ADS by clicking "middle mouse button" • Weapon sounds has been updated. • From now on players will start to the levels with 2 main weapons an 1 sidearm. • From now on players will start to the levels with a full armor (grey bar) Armor will be replenished at the start of each level. • Dont forget to contact us on Facebook about bugs that you find! Keep those feedbacks coming! (https://www.facebook.com/SoldiersoftheUniverse/) • We're planning to include a new operation and co-op feature on the next big update.
  • A new AI system (alpha) has been implemented. • AI placement on the levels has been revised. • Framerate has been boosted after the optimization work. • Supported screen resolutions updated. • "Main Volume", "Music Volume" , "Speech Volume" and "SFX" sliders has been added to options menu. • In character controls: you can get into prone position by pressing "Z" key you can throw grenade by pressing "G" key you can toggle ADS by clicking "middle mouse button" • Weapon sounds has been updated. • From now on players will start to the levels with 2 main weapons an 1 sidearm. • From now on players will start to the levels with a full armor (grey bar) Armor will be replenished at the start of each level. • Dont forget to contact us on Facebook about bugs that you find! Keep those feedbacks coming! (https://www.facebook.com/SoldiersoftheUniverse/) • We're planning to include a new operation and co-op feature on the next big update.

Source

Steam News / 14 October 2017

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