Full notes
Full Solarpunk™ update
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Repeated intro
Hey everyone,
What changed
- Gameplay
- Fixes
- Performance
- UI and audio
Solarpunk™ changes
we released a small update with several fixes and improvements.
Fixes & Improvements
Fixed an Uncrafter duplication glitch with cables and sticks.
Improved Recycler performance.
Attempted to fix an audio issue with furnaces.
Allowed more characters to be used for new world names.
Fixed an issue where old save games could create multiple “ghost” saves, most prominently on PS5.
Fixed an issue where items in the inventory could be shift-clicked even without holding the right trigger on gamepad after previously deselecting a slot while holding the right trigger.
Fixed some item slots not being movable when the hotbar was full.
Fixed inventory UIs with toggleable backpack view soft-locking when switching view and closing the UI immediately.
Fixed broken input state when closing and immediately reopening animated inventory UIs.
Fixed the Auto Feeder UI focus state after a backpack upgrade.
This is only a small update. More fixes and improvements will follow.
We are still working on the game and will keep going. Thank you for playing and for your support. 🌻
Source
Changelog.gg summarizes and formats this update. How we read updates.
