Hello everyone, I know a lot of people have been complaining about the UI and I have been working on some things to try and improve it.
In this update1
Full notes
Full Solar Nations 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, I know a lot of people have been complaining about the UI and I have been working on some things to try and improve it. One consistent desire has been to implement nested tooltips which give more information about certain game systems. I initially believed it would be quite difficult to implement this given the constraints of the engine, however I discovered a method that allowed me to do it quite easily.
What changed
0 fixes1 addition3 changes1 removal
UI and audio
Gameplay
changedHello everyone, I know a lot of people have been complaining about the UI and I have been working on some things to try and improve it. One consistent desire has been to implement nested tooltips which give more information about certain game systems. I initially believed it would be quite difficult to implement this given the constraints of the engine, however I discovered a method that allowed me to do it quite easily.
changedNow, any time a tooltip generates a word that corresponds to a game concept, it will show up with a blue tint and an underline. When you hover over this element, it will show you even more information. You can continue to middle click to freeze the tooltips in order to read as much as you need to about each game system.
changedChangelogNested tooltips
addedChangelogNew content for League of Blood (now Red Planet Alliance)
removedChangelogChanged Specializations to Urbanization, no longer requires player interaction
Solar Nations 2 changes
changedHello everyone, I know a lot of people have been complaining about the UI and I have been working on some things to try and improve it. One consistent desire has been to implement nested tooltips which give more information about certain game systems. I initially believed it would be quite difficult to implement this given the constraints of the engine, however I discovered a method that allowed me to do it quite easily.
changedNow, any time a tooltip generates a word that corresponds to a game concept, it will show up with a blue tint and an underline. When you hover over this element, it will show you even more information. You can continue to middle click to freeze the tooltips in order to read as much as you need to about each game system.
changedNested tooltips
addedNew content for League of Blood (now Red Planet Alliance)
removedChanged Specializations to Urbanization, no longer requires player interaction
Now, any time a tooltip generates a word that corresponds to a game concept, it will show up with a blue tint and an underline. When you hover over this element, it will show you even more information. You can continue to middle click to freeze the tooltips in order to read as much as you need to about each game system.
Changelog
Nested tooltips
New content for League of Blood (now Red Planet Alliance)
Changed Specializations to Urbanization, no longer requires player interaction