Full notes
Full Sojo update
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What changed
- Security
**New content!** The Guild Outpost or "starting town" has been completely revamped. This was the very first area made during development and has finally got some much needed world design updates and love. Some early quests have had small adjustments made to them. NPCs have been moved quite a bit so be sure to re-familiarize yourself with the area. - Somewhere on the isle, a new NPC has been added with a new bag expansion quest. - New rare mob added to the isle with some early tier gear. - Nighttime is now brighter. Client will now automatically adjust gamma and brightness based on time of day. Hopefully this should solve the need to constantly manually swap between gamma settings based on time of day for some players. - Various collision and anti-cheat warp correction issues resolved. - ALL players have had their location reset due to large terrain change around the starting town. Binds remain unchanged.
Source
Changelog.gg summarizes and formats this update. How we read updates.
