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Steam News2 September 202510mo ago

Patch notes for Beta 1.8.24

Beta 1.8.26 fixes instances of employees not sitting in chairs correctly Beta 1.8.

Full notes

Full Software Inc. update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes7 additions2 changes2 removals
  • Compatibility
  • Gameplay
  • UI and audio
  • Fixes
  • Server
changedBeta 1.8.26 fixes instances of employees not sitting in chairs correctly
changedBeta 1.8.25 fixes instances of game bugging out when trying to save a multiplayer game with multiple buildings and players
addedWall mounted furniture can now be placed across wall intersections
addedCeiling mounted lamps can now be repaired from some distance, allowing it to be placed over tables
addedElevator shafts can now be snapped together, adding ability to place them in atriums without balconies for support
addedDevelopment progress detail panel can now be grouped by specializations

Software Inc. changes

changedBeta 1.8.26 fixes instances of employees not sitting in chairs correctly
changedBeta 1.8.25 fixes instances of game bugging out when trying to save a multiplayer game with multiple buildings and players
addedWall mounted furniture can now be placed across wall intersections
addedCeiling mounted lamps can now be repaired from some distance, allowing it to be placed over tables
addedElevator shafts can now be snapped together, adding ability to place them in atriums without balconies for support

Beta 1.8.26 fixes instances of employees not sitting in chairs correctly

Beta 1.8.25 fixes instances of game bugging out when trying to save a multiplayer game with multiple buildings and players

Changes

  • Wall mounted furniture can now be placed across wall intersections

  • Ceiling mounted lamps can now be repaired from some distance, allowing it to be placed over tables

  • Made employees prefer going through elevator shafts, to reduce traversal time

  • Elevator shafts can now be snapped together, adding ability to place them in atriums without balconies for support

  • Past day/month income is back to net income instead of gross income (takes a day for old saves to update)

  • Development progress detail panel can now be grouped by specializations

  • Removed the ability to collapse a lot of modal windows, to avoid confusion

  • Couriers Will no longer loiter longer than 10 minutes if they are holding boxes to be delivered

  • The host can now cheat money in for other players, but everyone will get a message about it

  • Project management effectiveness drain is now controlled by amount of active tasks instead of being constant and is uncapped

  • Added effectiveness drain bars to project mangement window and made tooltip clearer

Fixes

  • Fixed windows and doors sometimes not being copied over during cloning when sitting betwen indoor and outdoor areas

  • Fixed last day/month product income not resetting properly every day in some cases

  • Fixed some bugs having to do with deleting project management presets

  • Fixed some animations not loading properly when loading saved game, causing actively ridden bikes to be abandoned on load

  • Fixed subsidiary autonomy not being synchronized in multiplayer

  • Fixed retired lead designers not being synchronized in multiplayer for subsidiaries

  • Fixed AI not taking updates into consideration when picking frameworks

  • The tax report can now be filed with 0% tax rate if tax fraud has occured duxring the year, to avoid an audit

Source

Steam News / 2 September 2025

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