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Steam News10 June 202625d ago

1.0 Hotfix 7

Changelog BALANCING The Experience Gain from Clever Serpent soda has been reduced from 0.01 to 0.001. The maximum damage that Vefa (Revolver)'s signature ability can deal has been limited to 100,000.

In this update2

Full notes

Full Sodaman update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes1 removal
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
changedBALANCINGThe Experience Gain from Clever Serpent soda has been reduced from 0.01 to 0.001.
changedBALANCINGThe maximum damage that Vefa (Revolver)'s signature ability can deal has been limited to 100,000.
removedBALANCINGVoidling will no longer drop credits.
addedFIXEDA new layer of fix has been added to address the issue where end-of-level achievements sometimes couldn't be claimed.
fixedFIXEDFixed the formatting issue in Apex-Evaluate's description.
fixedFIXEDFixed the issue of ability sounds continuing during the outro cinematic.
The Experience Gain from Clever Serpent soda0.010.001The Experience Gain from Clever Serpent soda decreased, nerf

Sodaman changes

changedThe Experience Gain from Clever Serpent soda has been reduced from 0.01 to 0.001.
changedThe maximum damage that Vefa (Revolver)'s signature ability can deal has been limited to 100,000.
removedVoidling will no longer drop credits.
addedA new layer of fix has been added to address the issue where end-of-level achievements sometimes couldn't be claimed.
fixedFixed the formatting issue in Apex-Evaluate's description.

Changelog

BALANCING

  • The Experience Gain from Clever Serpent soda has been reduced from 0.01 to 0.001.

  • The maximum damage that Vefa (Revolver)'s signature ability can deal has been limited to 100,000.

  • Voidling will no longer drop credits.

FIXED

  • A new layer of fix has been added to address the issue where end-of-level achievements sometimes couldn't be claimed.

  • Fixed the formatting issue in Apex-Evaluate's description.

  • Fixed the issue of ability sounds continuing during the outro cinematic.

  • Some translations have been revised.

Source

Steam News / 10 June 2026

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