Full notes
Full Soda Dungeon 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Item Find no longer applies to finding common/uncommon items, only rare and legendary
Obsidian + Sulfur can now drop in all areas of the dungeon (previously only found in the Caverns). The actual drop rate is unchanged
Fixed a visual issue where the pillars in the caverns could be drawn on top of some enemy+character sprites
When entering a new dimension the warp level increment will always reset to 10 instead of getting stuck at 100
Fixed an issue where the ruby would not be sent to users who need it to complete a Blacksmith quest
Adjusted the functionality of the town buildings to (hopefully) fix some issues where buildings became "unclickable"
Source
Changelog.gg summarizes and formats this update. How we read updates.
