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Steam News10 March 20224y ago

Version 1.2.1 Released

Version 1.2.1 is what I like to call a "maintenance" update that addresses a lot of small requests, bugs, and balance changes.

Full notes

Full Soda Dungeon 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions15 changes3 removals
  • Balance
  • Store
  • Gameplay
  • Fixes
addedVersion 1.2.1 is what I like to call a "maintenance" update that addresses a lot of small requests, bugs, and balance changes. We hope everyone has enjoyed discovering new mythics in the Primal Lands; we still have more content in the pipeline so stick around!
changedReduced the max scroll speed of the town and purchase menus
addedAdded protection against relic level overflow
addedAdded "max relic level" option for late-game players (credit to caviyacht)
removedOre will no longer be considered for script checks involving MP and will also be ignored for the "has no essence" trigger
removed“Remove Enemy Death Animations” now also applies to ore veins
Enigmatic Fragment drop chance1/1001/90Soda Stein proc rate13%12%Soda Stein proc rate decreased, nerfspawn rate of mammoth shield1/1501/300Magnificent Robe base Magic Boost15%20%Magnificent Robe base Magic Boost increased, buff

Soda Dungeon 2 changes

addedVersion 1.2.1 is what I like to call a "maintenance" update that addresses a lot of small requests, bugs, and balance changes. We hope everyone has enjoyed discovering new mythics in the Primal Lands; we still have more content in the pipeline so stick around!
changedReduced the max scroll speed of the town and purchase menus
addedAdded protection against relic level overflow
addedAdded "max relic level" option for late-game players (credit to caviyacht)
removedOre will no longer be considered for script checks involving MP and will also be ignored for the "has no essence" trigger

Version 1.2.1 is what I like to call a "maintenance" update that addresses a lot of small requests, bugs, and balance changes. We hope everyone has enjoyed discovering new mythics in the Primal Lands; we still have more content in the pipeline so stick around!

  • Reduced the max scroll speed of the town and purchase menus

  • Added protection against relic level overflow

  • Added "max relic level" option for late-game players (credit to caviyacht)

  • Ore will no longer be considered for script checks involving MP and will also be ignored for the "has no essence" trigger

  • “Remove Enemy Death Animations” now also applies to ore veins

  • Blacksmith’s “Lure” will now only proc after he is targeted by an enemy

  • Can now script friendly skills when targeting enemies (defaults to weakest team member)

  • Enigmatic Fragment drop chance increased from 1/100 to 1/90

  • Soda Stein proc rate lowered from 13% to 12%

  • Decreased the spawn rate of mammoth shield from 1/150 to 1/300

  • Added missing enemy skill names: Feather Shot, Bolt, Black Slash

  • Magnificent Robe base Magic Boost increased from 15% to 20%

  • Keybringer key find chance reduced from 20% to 15%

  • Internal Max Key Find Percent increased from 70% to 90%

  • Key Find will now be shown capped at 90% when viewed in the party stats screen

  • Judgement will now always succeed but has been given a cooldown of 1

  • Group Cleanse cooldown reduced from 5 to 3

  • Fish can no longer be caught inside of mineshafts

  • Fixed an issue where expired status effects could still persist until the end of a turn

  • Fixed an issue where the “Theme Preview” button wouldn’t disappear after purchasing a tavern theme bundle

  • Adventure Log will now indicate when a dungeon party is defeated by “Surrender”

  • Adventure Log will now indicate when a character dies from reflect damage

  • Key HP/MP settings can now be specified in 5% increments

  • Dropped enemy item bags will now reflect the rarity color of the item earned

  • Optimized some loading/unloading of dungeon BG assets

Source

Steam News / 10 March 2022

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