Full notes
Full Socketeer update
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What changed
- UI and audio
Hi everyone, It's been a while since our last update, we apologize for keeping you waiting. Today we've released version 1.0.1.0 on Steam to fix a variety of issues and implement some changes based on user feedback for a better experience. Most importantly we've improved robot distribution in the game so that players will see a better mix of enemy bots, even in earlier levels. This should make playing a little more interesting especially if you're finding the game to be a tad challenging right off the bat. We've also added better controls for hacking so you will no longer have to walk/ram into objects and enemies in order to hack them. Instead, you can approach and hack while standing still. Allowing for a better stealth feel and more precision if there is more than one object available for hacking. A bunch of other fixes have been made to enemies and enemy behavior and some of the items in game. Everything is listed out below for your convenience. Socketeer is currently on sale for 30% off this week! Enjoy! Version 1.0.1.0 - - Added mouse control mapping so that other mouse buttons can be set - New precision hacking controls - Improved robot distribution for more variety - Fixed shopkeeper patrol issues - Improved Bowwow attack controls - Fixed extension cable not working after the first level obtained - Fixed hacked movement controls on crates, etc. when using keyboard - Fixed sticky bombs latching on to specific robots when hacked - Removed ability to throw bombs / EMPs when stunned. - Added slippery liquid behaviour back in - Added loading hints - Fixed various localisation issues
Source
Changelog.gg summarizes and formats this update. How we read updates.
