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Steam News28 July 20261mo ago

Audio Blast Patch (D28M07Y2026)

This is a minor update that mostly fixes the intro jingle to have proper volume so that I stop blasting your eardrums out! If you can still hear me through the bleeding, know I'm sorry.

Full notes

Full Social Caterpillar update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions2 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
fixedFixed the audio blasting issue of the logo on start-up.
changedChanged location of Quit option in Seating Arrangement.
fixedFixed the color blindness issue of Private Entrance.
changedNot sure how it escaped me, but it turns out the game would load up the audio values only after the Twelve Tiles jingle had triggered. This means that no matter what you saved the audio settings to, the jingle would play at default value, destroying your ears and the ears of your future descendants.
fixedHopefully that's fixed!

Social Caterpillar changes

fixedFixed the audio blasting issue of the logo on start-up.
changedChanged location of Quit option in Seating Arrangement.
fixedFixed the color blindness issue of Private Entrance.
changedNot sure how it escaped me, but it turns out the game would load up the audio values only after the Twelve Tiles jingle had triggered. This means that no matter what you saved the audio settings to, the jingle would play at default value, destroying your ears and the ears of your future descendants.
fixedHopefully that's fixed!

This is a minor update that mostly fixes the intro jingle to have proper volume so that I stop blasting your eardrums out! If you can still hear me through the bleeding, know I'm sorry.

  • Fixed the audio blasting issue of the logo on start-up.

  • Changed location of Quit option in Seating Arrangement.

  • Fixed the color blindness issue of Private Entrance.

  • Minor credits correction.

Just as a reminder, there is a Color Assist option now!

DEV LOG

Not sure how it escaped me, but it turns out the game would load up the audio values only after the Twelve Tiles jingle had triggered. This means that no matter what you saved the audio settings to, the jingle would play at default value, destroying your ears and the ears of your future descendants.

Hopefully that's fixed!

Sorry!

Also, my other game, Last Word, is now legally fully under my control after 10 years! Go check it out, and then buy it! And then leave me reviews, please!

Obrigado gozaimasu!

Source

Steam News / 28 July 2026

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