Full notes
Full Social Caterpillar update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
Social Caterpillar changes
This is a very minor patch to address a couple balance-y thingies and some requests. It has no major impact on existing files.
Images on your room computer can now be enlarged for extra readability.
The path between Alley and Chairish now has a lower Gift requirement to open (7->5).
The Elevator in Chairish can now be immediately accessed from the Chairish side.
Small extra bit of visual satisfaction when discovering a certain secret that no one has found yet, and perhaps no one will ever find.
DEV LOG
Quick note on this, kinda spoilery.
One of the bottlenecks I put in the post-game progression is in the Birthday room. The idea here is that the player won't have access to a lot of different things until after the event with their first romance. This makes playing a little more linear, to help first-time players funnel towards the ending.
Previously, the issue with the bottleneck is that it has a path and a half. You can access the Alley, the Museum, and potentially Chairish, but after that you are locked out of anything else unless you take the Debug route. By allowing the Elevator to be accessed in Chairish, it's still a bit of a mechanical hurdle (figuring out Gifts is hard, and you need to do more than one), but it allows an alternate path to the rest of the game that is independent of discovering Debug.
This means that the lower-right room in the Birthday setting is a double-branching bottleneck: from here, you have access to either the Debug Room path or the Chairish path.
Enjoy!
Source
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