In this update4
Full notes
Full Soccer With Satan update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Maps
- Server
Soccer With Satan changes
New stuff
Stamina completely regenerates for the team that scores a goal (Thank you Oliver @Riddlebit for the suggestion)
New logo. It's burning now. It's awesome.
Changed stuff
Grass is not green it hell. It's blue
Hooligan Hollow has become less cemetery-y, and more halloweeny
Explosion visuals
VFX on headbutt and sliding tackle
VFX on goal scored and annihilation
More force on most explosions
Minor UI tweaks.
Fixes
No more empty crates on battlefield
CPU training team is a little less "Let's all do the exact same thing"-y
Known issues
Minion positions - sometimes before a new kick-off, they reset to the wrong place
Loading fails - sometimes when loading the gameplay scene, one of the player's minions will not spawn and the player immediately lose by elimination
Goal effect bug - Sometimes the goal lightning effect does not appear
Negative Health - Sometimes a minion will get negative health,
Landmine network lag - When kicking the mine while moving towards it, minions tend to walk straight into the mine before the mine has started moving, causing it to explode, even though you successfully kicked it.
Artwork does not reflect the visual changes done to the stadiums
If you notice any other strange behaviours, please report them on our discoooord!
Source
Changelog.gg summarizes and formats this update. How we read updates.
