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Steam News11 March 20197y ago

Devlog

[New!] Added some fancy headwear. Currently 10 different hat options, some with their unique set of skins. Schuss/Boost ability added.

Full notes

Full Snowballer update

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What changed

0 fixes4 additions6 changes0 removals
  • Store
  • Balance
  • Maps
  • Compatibility
  • UI and audio
  • Gameplay
addedNew!Added some fancy headwear. Currently 10 different hat options, some with their unique set of skins.
addedNew!Schuss/Boost ability added.(Default key: (hold) ) Used whilst sledding, will grant a substantially higher maximum speed limit at the price of decreased maneuverability/awareness.
addedNew!PositionPing-Ability added.(Default key: ) When used, a marker willl be spawned at the position you are currently aiming at. Those markers will be displayed to any other player participating in the current fight. Marker can also be seen on the mini-map. Used to roughly coordinate battle. Can also be used to set up a rendezvous point for any friendly AI-players (if currently around). Steam post image
changedNew!Candy-PickUps are placed around certain locations at each map. Collect them to fill your Candy-Overdrive-Bar at the bottom right screen corner. Each quarter filled will grant you +2 additional seconds for when you next time ignite Candy-Overdrive. PickUps will respawn. Interact to pick up.(Default key: ) On the last pic you can see the special candy: The applestrudel. It is very mighty. Steam post image Steam post image Steam post image
changedNew!Fire-Fight gamemode beta. 2 teams, each team has its own small campfire which it needs to protect from the opponent team. The team to first extinguish the enemy fire wins the round.
changedNew!That old scarecrow you loved to vandalize so much was seen controlling the local schools snowplow. Together with its tennis ball throwing machine-underlings it is now on a rampage. I know that sounds crazy but beware.

[New!]

  • Added some fancy headwear.

    Currently 10 different hat options, some with their unique set of skins.

  • Schuss/Boost ability added.(Default key: (hold)

    ) Used whilst sledding, will grant a substantially higher maximum speed limit at the price of decreased maneuverability/awareness.

  • PositionPing-Ability added.(Default key:

    ) When used, a marker willl be spawned at the position you are currently aiming at. Those markers will be displayed to any other player participating in the current fight. Marker can also be seen on the mini-map. Used to roughly coordinate battle. Can also be used to set up a rendezvous point for any friendly AI-players (if currently around). Steam post image

  • Candy-PickUps are placed around certain locations at each map. Collect them to fill your Candy-Overdrive-Bar at the bottom right screen corner. Each quarter filled will grant you +2 additional seconds for when you next time ignite Candy-Overdrive. PickUps will respawn. Interact to pick up.(Default key:

    ) On the last pic you can see the special candy: The applestrudel. It is very mighty. Steam post image Steam post image Steam post image

  • Candy-overdrive mode. When ignited (Default key:) you will be able to attack with your currently selected special-ablity, for as long as the overdrive lasts. Cycle through overdrive abilities by pressing(Default key: )

  • Fire-Fight gamemode beta. 2 teams, each team has its own small campfire which it needs to protect from the opponent team. The team to first extinguish the enemy fire wins the round.

  • That old scarecrow you loved to vandalize so much was seen controlling the local schools snowplow. Together with its tennis ball throwing machine-underlings it is now on a rampage. I know that sounds crazy but beware.

  • More bizarreness

[Changes]

  • SurvivalSome friendly AI-players will now also spawn at the start of a new wave. You can use the PositionPing-Ability to command every friendly AI-player to a certain meeting point, if they are not already in active battle.
  • Tweaked players hitboxes. Current hitbox setup: head, chest, stomach, upper arms, lower arms, upper legs and lower legs.

  • AI-players can now attack using higher trajectories. With that comes an increase in maximum attack range.

  • Polished HUD stuff.

[TODO]

Tutorial level.

Locate Brain Bug hideout.

Trailer.

Source

Steam News / 11 March 2019

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