In this update8
Full notes
Full SNOTROCKET™ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
- Compatibility
- Server
- Fixes
SNOTROCKET™ changes
A new update for SNOTROCKET™ is now available!
This update adds new audio, clearer objectives, more nonsense, better player feedback, and a big bag o' fixes for items, ragdolls, tasks, and the many many unfortunate things your fragile little peanut bodies are forced to endure.
Thank you to everyone who has been playing, reporting bugs, and making Shippy’s job way harder than it needs to be!
Audio
Added a new adaptive music system that changes based on how well, or how badly, the ship is doing
Added more sound effects for ship tasks and interactions
Added new sounds for the Vomitron
Added new eating sounds
Added more ambience throughout the ship
Added new sounds for inactive tasks
Added sound effects for the objectives menu
Added volume sliders for:
Music
Dialogue
Microphone
Master volume
Improved the overall audio mix
Updated various task and QTE sounds
Gameplay
Improved overall game balance
Added look inversion
Added Camera Sensitivy slider
Players can now eat items
Players can now feed other players
Players can now grab and throw other players
Improved singleplayer support for the Vomitron and Hamster Wheel
Ship lighting now changes based on Ship Happiness
Task penalties now build up more smoothly over time
Task timers are now easier to read at a glance
Improved how task icons update when something needs repairing
Improved Lightbulb task behaviour
Vomitron and Hamster Wheel progress is now shown as a clearer percentage
Adjusted sickness behaviour so players are less likely to ragdoll too early
UI
Updated various UI elements across the game
Added a new Objectives tab
Improved Cure objective text
Updated the ragdoll prompt so it shows the correct button
Multiplayer
Improved item behaviour in multiplayer
Improved held item behaviour between players
Improved item spawning
Improved ragdoll behaviour for clients
Improved how task animations appear for other players
Improved camera shake behaviour so it only affects the player using the Vomitron or Hamster Wheel
Improved online session behaviour after travelling between levels
Improved ending slide behaviour so voice chat can continue properly
Interaction
Fixed players sometimes getting stuck after using the syringe chair
Fixed the Vomitron and Hamster Wheel sometimes becoming unusable after being used once
Fixed the syringe chair, Vomitron, and Hamster Wheel sometimes becoming unusable after being ignored
Fixed some held items appearing at the wrong angle
Improved item placement when putting objects into machines
Improved soup bowl placement
Items held by another player now give clearer visual feedback when looked at
Fixed the unstuck button sometimes rotating players strangely
Fixed several cases where items could behave incorrectly when picked up, dropped, spawned, or placed
Improved Vomitron and Hamster Wheel usability in singleplayer
Fixed cases where these tasks could stop being interactable
Improved Vomitron visuals
Improved camera shake timing
Improved progress display clarity
Fixed some camera and view issues after using them
Misc Fixes
Improved collision across the map
Fixed some ragdoll issues around ship windows
Updated lavalamps across the ship
Fixed an engine animation issue
All aboard the SNOTROCKET!
Sunscorched Studios
Source
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