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Steam News7 November 20205y ago

Snack Tick Version 1.13 - Hitboxes, Colliders and Statistics!

HELLO THERE! I trust everyone is well and keeping safe! This update for will help improve your collecting experience in Snack Tick!

Full notes

Full Snack Tick update

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Repeated intro

HELLO THERE! I trust everyone is well and keeping safe!

What changed

0 fixes3 additions0 changes1 removal
  • Performance
  • Gameplay
addedThis update for will help improve your collecting experience in Snack Tick ! I have managed to fix a few bugs and glitches while adding in some Quality of life changes. The game's engine has also been updated, so expect better performance and updated visuals the next time you start Snack Tick . Along with these changes are the following:
addedEvery character in the game has gotten their colliders revamped. Their movement and interactions with the environments will be more responsive and every character now has a better reach.
addedAmong one of the many requests for the game, I have added a statistical information tab in the Mission Select Menu. You will be able to now identify each character's Speed, Recovery time and Collider sizes.
removedAs seen in the image above, I have modified the Hitbox on the Hand Threat for multiple levels. One of the more common comments I hear from players is that the hit detection would've punished the player even if they were not in range. Well fear not, as this should no longer be an issue.

Snack Tick changes

addedThis update for will help improve your collecting experience in Snack Tick ! I have managed to fix a few bugs and glitches while adding in some Quality of life changes. The game's engine has also been updated, so expect better performance and updated visuals the next time you start Snack Tick . Along with these changes are the following:
addedEvery character in the game has gotten their colliders revamped. Their movement and interactions with the environments will be more responsive and every character now has a better reach.
addedAmong one of the many requests for the game, I have added a statistical information tab in the Mission Select Menu. You will be able to now identify each character's Speed, Recovery time and Collider sizes.
removedAs seen in the image above, I have modified the Hitbox on the Hand Threat for multiple levels. One of the more common comments I hear from players is that the hit detection would've punished the player even if they were not in range. Well fear not, as this should no longer be an issue.

This update for will help improve your collecting experience in Snack Tick! I have managed to fix a few bugs and glitches while adding in some Quality of life changes. The game's engine has also been updated, so expect better performance and updated visuals the next time you start Snack Tick. Along with these changes are the following:

COLLIDER UPDATES!

Every character in the game has gotten their colliders revamped. Their movement and interactions with the environments will be more responsive and every character now has a better reach.

STATISTICS!

Among one of the many requests for the game, I have added a statistical information tab in the Mission Select Menu. You will be able to now identify each character's Speed, Recovery time and Collider sizes.

HITBOXES!

Image represents an earlier version of Snack Tick and will differ from the final product.

As seen in the image above, I have modified the Hitbox on the Hand Threat for multiple levels. One of the more common comments I hear from players is that the hit detection would've punished the player even if they were not in range. Well fear not, as this should no longer be an issue.

As usual, I would like to thank everyone who has been supporting myself and Snack Tick!

Thank you again and I look forward to the next update ;-)

Source

Steam News / 7 November 2020

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