Full notes
Full Smash Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Fixes
- Store
- Compatibility
This update focuses on a massive overhaul of the game experience with new systems, city expansion, tutorials, performance improvements, UI upgrades, graphical settings, optimization work, and many gameplay fixes.
🚀 Major New Features
📦 Delivery & Logistics System
Added a complete Delivery Carton Data System
Reworked delivery management and spawning
Added configurable and upgradeable delivery delays
Improved delivery loading UI and feedback
Fixed delivery loader persistence bugs
Added automatic item ordering support
Improved cart management and delivery synchronization
🏢 Company & Management Systems
Added a full Company Tutorial System
Added multiple tutorial scenes with runtime management
Added business management localized strings
Improved company interaction flow
Added daily business reports and analytics systems
Improved computer management interfaces
Enhanced shop interactions and cursor management
Added shared pause menu button management
Improved singleton handling and UI reliability
🎮 New Player Experience & Tutorials
Added complete first-play onboarding
Added cinematic entry sequence
Reworked Tutorial 1:
Computer interaction learning
General progression improvements
Reworked Tutorial 2:
Object pickup and placement learning
Improved interaction clarity
Added tutorial progression systems
Added VR headset preparation assets for future tutorial support
Improved tutorial localization and runtime refresh systems
Removed obsolete onboarding systems replaced by improved company tutorials
🏙 World Expansion & Environment
Massive city expansion:
New sectors
Roads
Outdoor environments
Trees
Benches
Bikes and bike parking
Apartment areas
Added optimized exterior environments
Added multiple intro cinematic scenes
Added new factory and church scenes
Added new apartment and company interiors
Added improved environmental storytelling
Added crowd NPC systems for city life
Added new optimized tree prefabs and shaders
Added teleport distortion and UI overlay shaders
🗺 Minimap System
Added complete minimap system
Added player icon tracking
Improved zoom functionality
Improved map readability and sizing
Added early access world preview support
⚙️ Graphics & Performance Settings
Added complete graphics performance controller
Added:
FPS limiter
Display mode selector
Borderless fullscreen support
Windowed mode support
Exclusive fullscreen support
Added translated graphics settings
Added graphics tooltips and descriptions
Improved graphics quality management
Improved texture handling and lighting systems
🎹 Controls & Input
Added full input rebinding system
Added localized keybinding names
Improved input display logic
Improved interaction reliability
Fixed control progression issues in tutorials
✨ Gameplay Improvements
🖥 User Interface
Complete UI overhaul across multiple systems
Improved:
Main menu
Save selection menu
Business computer UI
Player HUD
Tool menus
Upgrade interfaces
Added application-colored computer icons
Improved popup systems
Improved menu animations and transitions
Improved ultrawide monitor compatibility
Improved localization integration
Improved cursor handling
🔊 Audio Improvements
Added elevator audio transitions
Added ambient sound systems
Added localized company music handling
Improved indoor/outdoor sound management
Added door sound effects
Improved audio responsiveness
🧹 Optimization Pass
Massive optimization work across the project:
Intro scene optimization
Texture optimization
Script optimization
Camera optimization
City streaming optimization
NPC crowd optimization
NavMesh optimization
LOD generation
Occlusion Culling support
Reduced object movement freezes
Improved loading transitions
Improved scene management
🛠 Bug Fixes
🎮 Gameplay Fixes
Fixed object placement issues
Fixed room object detection bugs
Fixed duplicate object detection
Fixed object interaction inconsistencies
Fixed delivery timing bugs
Fixed shop synchronization issues
Fixed customer spawn problems
Fixed vacuum AI issues
Fixed tutorial progression reliability
Fixed computer room visibility problems
🖥 UI & Localization Fixes
Fixed untranslated buttons
Fixed missing menu buttons
Fixed blurry UI issues
Fixed menu overlap issues
Fixed localization refresh bugs
Fixed language flag system when adding new languages
Fixed loading scene translations
Fixed multiple anchor and alignment problems
🌍 Environment & Collision Fixes
Fixed missing NavMesh areas
Fixed apartment scaling problems
Fixed collision issues:
Cars
Trees
Trash bins
Bikes
Fixed semi-transparent walls
Fixed missing floor areas
Fixed city loading issues
Fixed lighting inconsistencies
Fixed texture bugs
🎬 Animation & Intro Fixes
Fixed intro transitions
Fixed lighting during cinematics
Fixed animation timing issues
Improved scene transition reliability
Improved menu-to-intro transitions
⚙️ Technical & Build Fixes
Fixed Steam deployment configuration
Fixed CI/CD build interruptions
Fixed Linux and Windows build outputs
Fixed build timeout issues
Improved Steam deployment logging
Improved auto-publishing pipeline
Improved Addressables linker configuration
Updated build settings and scripts
Refactored shared build functionality
⚙️ Technical Changes
🔧 Refactoring
Refactored:
Asset management
Scene management
Tutorial systems
Build scripts
Graphics systems
Player UI systems
Shop systems
Interaction systems
Improved code readability and maintainability
Removed obsolete systems and scenes
🧩 Engine & Pipeline
Updated Unity version
Improved Steam integration
Improved GitLab CI/CD automation
Improved cross-platform build support
Improved Addressables support
Source
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