Full notes
Full Smash Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Events
- Store
- Fixes
Smash Simulator changes
๐ Major Update
This update brings a large amount of new content, gameplay improvements, optimizations and bug fixes. It also marks an important milestone in development with several technical improvements and a redesign of certain game interfaces.
โจ New Content
Addition of a new Zoo license
Addition of a Parisian city
Addition of the metro
Addition of a improvement system
Addition of 5 improvements to reduce delivery time
Addition of an improvement for the vacuum cleaner
Addition of a delivery delay
Addition of sound during treatments
Addition of outdoor ambient sounds, with automatic cutoff indoors to create two distinct environments
Addition of animations when opening pages
Addition of an alert system in certain situations
Players can now add their own music to the game
๐ฅ๏ธ Interface & User Experience
Completely redesigned main menu
New save selection page displaying :
company name
money
experience
day
items purchased
logo
last save date
New interface to view clients
Viewing of a client's item list simplified
Tool interfaces reworked to improve readability
Colored icons in the computer according to the selected application
Clarified graphics settings
Visual improvement of game settings
Interface fix for ultrawide screens
Removal of most of the glass interface (glass effect)
๐ฎ Gameplay
Objects in rooms now update in real time
Customers now request specific weapons based on player experience
Ability to repay a loan early
When the vacuum is equipped, a large area highlights collectible objects (white/green)
Day length reduced to 10 minutes
The truck disappears during delivery time
Customers now arrive [every 2 minutes in real time (improvements planned in the next update)
๐ Translations
Complete translation of objects
Translation of the game menu
โก Optimizations
Optimization of textures and shadows
Optimization of the vacuum cleaner
Reorganization of project resources to simplify development
๐ ๏ธ Bug Fixes
Fix of a problem in the NavMesh of employees and clients
Fix of a bug on first loading of a save
Fix of a bug preventing [company name update
Fix of an interface bug [in the store
Fix of a bug [in employee display
Fix of a bug related [to delivery time in the store
Fix of a bug [between the introduction and the first game
Fix of a bug related [to licenses in the computer
Fix of a problem where some [AI performed a \"moonwalk\"
Fix of a problem allowing [access to the cart during loading, which could cause money loss and spawn problem
๐ง Technical Improvements
Improvement of [development tools
Addition of a [versioning tool
Setup of a [dedicated server for development to improve workflow
โ๏ธ Engine Update
The project was migrated to new engine versions :
Migration to Unity 6000.2.14f1
Then update to Unity 6000.3.9f1
๐ฌ Narrative Content
Creation of a new introductory scenario
Creation of [the main menu scene, including the factory visible in the introduction
๐ Miscellaneous
Removal of [web in the game to centralize all features on [the computer desktop
Removal of [cursor in the menu
Addition of a [cursor (BETA) in the computer
Addition of [day next to the time in the interface
The [paint roller will be reworked in the next update
๐ฌ Thank you to all players for your feedback and support during development! Don't forget Discord!
Source
Changelog.gg summarizes and formats this update. How we read updates.
