Full notes
Full SmallZ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
- Gameplay
- Balance
- Fixes
Added
Footsteps when moving left and right
Zombie / Military AI Footsteps
Added sounds for the following:
- Swinging melee weapons
- Hitting zombies/players
- Death
- Zombie footsteps
- Military footsteps
- Doors
- Eating
- Drinking
- Healing
- Crafting
- Picking up items
- Dropping items
- Reloading
- Equipping items
- Searching containers
Open button for vests inventories
Equip button on melee instead of just holding
Various map improvements
Code locks can be crafted with 50 iron (mine and smelt to acquire) and a phone
Changed:
Made item descriptions clearer
Increased brightness
Medical items now have their own noises
Shelf in stores moved slightly to allow players to walk all the way around
Melee weapons don't damage bases anymore (except crowbar). C4 should be used to raid and crowbars to finish it off if the item has some health left
Fixed:
Crafting a simple barricade gives a metal barricade
Storage inventory box too wide
Weapon icon rotation in inventory
Cash icon size
Cars bugging out when exiting
Source
Changelog.gg summarizes and formats this update. How we read updates.
