What changed
0 fixes3 additions2 changes0 removals
- Maps
- Gameplay
- UI and audio
- Performance
addedWe've expanded the world map, adding in islands for 2 new playable kingdoms with 6 new cities, bringing it to a total of 4 kingdoms and 12 cities. Existing saved campaigns remain unchanged.
addedAdditions - 2 new Kingdoms to play as or defeat - 6 new Cities to rule or conquer - 2 achievements for the new kingdoms
addedCombat - units do an attack move when targeting units (will fight back against nearby units on the way) - units do a non-attack move when targeting a location (will move to location ignoring other units, useful for retreating) - added cursor mouseover changes to show attack and move option when units are selected
changedWorld Map - changed citizen and housing space counter to a house icon - citizen cost of units shown in the training window - updated house tooltip
changedPerformance - changed unit LODs for better performance
Small Kingdoms Prologue changes
addedWe've expanded the world map, adding in islands for 2 new playable kingdoms with 6 new cities, bringing it to a total of 4 kingdoms and 12 cities. Existing saved campaigns remain unchanged.
addedAdditions - 2 new Kingdoms to play as or defeat - 6 new Cities to rule or conquer - 2 achievements for the new kingdoms
addedCombat - units do an attack move when targeting units (will fight back against nearby units on the way) - units do a non-attack move when targeting a location (will move to location ignoring other units, useful for retreating) - added cursor mouseover changes to show attack and move option when units are selected
changedWorld Map - changed citizen and housing space counter to a house icon - citizen cost of units shown in the training window - updated house tooltip
changedPerformance - changed unit LODs for better performance
We've expanded the world map, adding in islands for 2 new playable kingdoms with 6 new cities, bringing it to a total of 4 kingdoms and 12 cities. Existing saved campaigns remain unchanged.
We've also made some changes to combat and information around houses/citizens, based on player feedback
Additions - 2 new Kingdoms to play as or defeat - 6 new Cities to rule or conquer - 2 achievements for the new kingdoms
Combat - units do an attack move when targeting units (will fight back against nearby units on the way) - units do a non-attack move when targeting a location (will move to location ignoring other units, useful for retreating) - added cursor mouseover changes to show attack and move option when units are selected
World Map - changed citizen and housing space counter to a house icon - citizen cost of units shown in the training window - updated house tooltip
Performance - changed unit LODs for better performance